.:DavivaD:. Posted April 13, 2013 Share Posted April 13, 2013 Oto oja modyfikacja która zniwiarzowi daje działko które sztrzela granatami. Translate by Google: Here is my modification which gives harvester gun that shoots grenades.Harvester can more.zip Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted April 14, 2013 Share Posted April 14, 2013 been done but thanks for the idea... Quote Link to comment Share on other sites More sharing options...
Arkim Posted April 14, 2013 Share Posted April 14, 2013 It's already done.But thanks. Quote Link to comment Share on other sites More sharing options...
Nuclear_harvester Posted April 14, 2013 Share Posted April 14, 2013 i have harvester that fire heavy machine gun option was rapidfire (ROF set to 0) tweaked hms gun range to 256 (max) and it has range of missile tank howewer accuracy was very poor Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted April 14, 2013 Share Posted April 14, 2013 Well i got my harvesters to have machine guns to kill the enemy human unit pests... I didnt allow it to be as strong to destroy tanks... Quote Link to comment Share on other sites More sharing options...
.:DavivaD:. Posted April 14, 2013 Author Share Posted April 14, 2013 Well i got my harvesters to have machine guns to kill the enemy human unit pests... I didnt allow it to be as strong to destroy tanks...Meant to be like, good against anti-Tank units but weak against Tank units. Quote Link to comment Share on other sites More sharing options...
athanasios Posted April 15, 2013 Share Posted April 15, 2013 There is a problem though with Harvesters having a weapon. Nice idea bit a bit tricky: They will use it against enemy's harvesters and you will invoke an attack to your harvester from a bunch of enemy units to protect their harvester. 1 Quote Link to comment Share on other sites More sharing options...
Feda Posted April 16, 2013 Share Posted April 16, 2013 Yeah adding weapons to harvs can be fun but it definitely affects the gameplay drastically. Anyway it's ok for singleplayer mods ;) Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted April 16, 2013 Share Posted April 16, 2013 actually only allow the harvester to kill infanty and very little damage to other units... This'll allow the harvester to survive the beginning of all multi matches... 1 Quote Link to comment Share on other sites More sharing options...
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