InsaneSardukar Posted June 2, 2002 Share Posted June 2, 2002 How do you unlock units? in some mods i see that people have "unlocked" the sardukar dropship and general etc... i just wanna know how to do that. I use TibEd to edit the files. ??? And on the pther side of things how do you disable a unit so it can't be built by anyone? Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 3, 2002 Share Posted June 3, 2002 you need to give it a primary building in the rules file. i.e:IMGeneral PrimaryBuilding = IMBarracks Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted June 3, 2002 Share Posted June 3, 2002 Just give owner, cost and building requirements to unit and you'll see. Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 3, 2002 Share Posted June 3, 2002 to disable units, take out the primary building entry or put // before it. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 3, 2002 Share Posted June 3, 2002 or set techlevel to -1  ::)tech sounds like future word  ::) i love it Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 3, 2002 Share Posted June 3, 2002 You also have to give it the right entrys in the Artini file, otherwise it doesn't show up in the game.Put in (copy from another unit)Icon = ***IconGrey = ***and replace LoadFlagOnlyPreplacedwith what bar you want it in. For exampleSideBarType = "Infantry" Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted June 4, 2002 Share Posted June 4, 2002 or set techlevel to -1 Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 4, 2002 Share Posted June 4, 2002 Umm. I'm not good at modding (didn't remember) :-/But the other ones have ;D Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 4, 2002 Share Posted June 4, 2002 Emperor hasn't tech levels.Emperor does have tech levels. i.e:ORAATrooperTechLevel = 2 Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 4, 2002 Share Posted June 4, 2002 Yes, and it determines when you can build them in campaign. Quote Link to comment Share on other sites More sharing options...
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