ken124578 Posted April 28, 2002 Share Posted April 28, 2002 make a line of buzsaws, they wil receive al the damage (or an inkvine could shoot at the units behind)then behind that put like 3 missiletanks then a group of troopers (10+)and here's ur defence it can handle the punishment of an large assault!!!extra's: Quote Link to comment Share on other sites More sharing options...
Dezertfish Posted May 13, 2002 Share Posted May 13, 2002 for the last harkonnen missions, I just use a devastator or two at each entrance, with a flame tank behindit, and some missiles and inkvines behind. An ADP(s) is jsut behind the devastators and I do fine.(esp when the Devas, ADP, and flamer reach level two;))this will usually stop anything the computer throws at you, and replace units as they die. On the emporer worm mission, the 3stripe devastators can easily takeout all the living turrets near your base. Quote Link to comment Share on other sites More sharing options...
IxianMace Posted July 24, 2002 Share Posted July 24, 2002 Lines of Feds in guard mode are very effective for me. Be sure to build 3 Fremen camps for maximum training speed. Quote Link to comment Share on other sites More sharing options...
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