stefanhendriks Posted October 31, 2010 Share Posted October 31, 2010 Someone created an issue at the d2tm google code project: http://code.google.com/p/dune2themaker/issues/detail?id=23Basically it says that a turret should not change its target to a closer one. For now, the turret always attacks the closest target. This means that if it had a target found a second ago, it might change to a different target. It makes turrets slower this way. How does this work in Dune 2? And, besides that, how would you like to see them work? Should they lock on their target, until it is out of range and *only then* find a new closest target? Quote Link to comment Share on other sites More sharing options...
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