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Posted

What do these mean?  :)

0x137   =   dword   int ScrollSize

0x13B   =   word    int LimitedModelPct

0x13D   =   dword   int GameBitsPerPixel

GameBitsPerPixel is I guess 8 or 16 bit...

Yep, it's a core graphics variable in game

Posted
The GameBitsPerPixel does seem to work.

It does, it's integral to the way tilesets (etc.) are loaded and rendered. I could paste some of the decompiled code if I was at home.

Posted

It does, it's integral to the way tilesets (etc.) are loaded and rendered. I could paste some of the decompiled code if I was at home.

I just checked that one by going to the (graphic/settings) menu and look if it was set to 8 or 16 bit, corresponding to what I made set it to with the hex editor. :)

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