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D2TM GFX Update Sneak Preview


MrFlibble

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I've looked at the Mentat graphics I made for the latest release of D2TM, and didn't like it. So I decided to create improved graphical sets using some Photoshop tricks I've come up with recently. So here's the result: currently I've done the static Mentat images, some unit icons, and an enlarged House selection screen. Images below:

pmentatacs6.png

pmentathim5.th.png pmentatozi0.th.png pmentatmmt7.th.png pheraldpr5.th.png

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Your background looks very good. I think I could use it with the current Mentat pics, if you don't mind.

For resizing, I use the median filter applied to original images enlarged with the "nearest neighbour" interpolation method - others only make resized pics too blurry. Usually I take the original image, enlarge it 8 times, apply median with 4 pixel radius, blur, resize to 4 times the original size (again, using the nearest neighbour interpolation), blur some more, and resize to 2 times the size. Sharpening the final image is optional. Of course, this method is not optimal, but it gives quite decent results in my opinion.

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Photoshopping the mentat faces does decent results, but the background, when converted back to the 256 color palette, wishes a lot to be desired. Inspired by Nema's mentat background art, I've given a try to resizing it by hand. Here's the current result (see attachment).

EDIT: Attachment removed because there's a newer version now.

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  • 3 weeks later...
  • 1 month later...

Photoshopping the mentat faces does decent results, but the background, when converted back to the 256 color palette, wishes a lot to be desired. Inspired by Nema's mentat background art, I've given a try to resizing it by hand. Here's the current result (see attachment).

Is there no support for 32 bit color?

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  • 4 weeks later...

There is a limit to some pictures in d2tm. Like, units and such, so the correct team colors can be applied.

However, there are enough places (and i believe the mentat is one of them) where the restriction does not apply.

Btw, would anyone be interested in doing some psp stuff?

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