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A rather major update on this: the new updated jukebox on Frank Klepacki's new website contains pretty much all the Dune II music, most likely straight from the original hardware it was composed on. This also means that we now have official track names for all of the music!

And best of all: you can simply right-click middle-mouse click the tracks to save them.

https://www.frankklepacki.com/ost/vg/dune2

This also officially confirms that the mysterious track we found in the files was meant to be played on the houses selection screen.

Besides that, it also has two medleys, one of which was already released previously under "rare tracks" on the old jukebox. An interesting detail these medleys seem to indicate is that the tracks generally called "ambient" were seen as "wander" tracks by Frank, a designation which I find quite fitting for a Dune game.

On to missing things: there are no "lose" tracks in there. Though, these were only 8 seconds long, so I can understand them not being seen as real "music" by Frank. On the other hand, the Lion King soundtrack on the site does have the game's 7-second death theme. More worrying is the lack of the 'plotting' music of the interlude with the Emperor talking to the enemy mentats, the music of the final cutscene for each house, and the original credits music. There is a remix of the credits theme, which starts with that mystery theme now identified as the house selection music, but the original is not there.

Another thing that is quite different is the map theme: it has an intro of about 45 seconds before getting to the familiar 42-second piece used in the actual game. After the known piece it continues a bit more, and then goes on into the same tune as Battle 2 (Epic War). Then at 2:28 it goes on to a completely new tune.

Anyway, here is the full sorted list as I got it now:

01. Introduction.mp3
02. Menu - Hope Fades.mp3
03. Choose Your House.mp3
04. Atreides Mentat - The Council.mp3
05. Harkonnen Mentat.mp3
06. Ordos Mentat - Disturbed Thoughts.mp3
07. Map Theme.mp3
08. Wander 1 - The Building of a Dynasty.mp3
09. Wander 2 - Dark Technology.mp3
10. Wander 3 - Rulers Of Arrakis.mp3
11. Wander 4 - Desert of Doom.mp3
12. Wander 5 - Faithful Warriors.mp3
13. Wander 6 - Spice Melange.mp3
14. Wander 7 - The Prophecy part 1.mp3
15. Wander 8 - The Prophecy part 2.mp3
16. Wander 9 - For Those Fallen.mp3
17. Battle 1 - Into The Heat.mp3
18. Battle 2 - Epic War.mp3
19. Battle 3 - Humans Fall.mp3
20. Battle 4 - Adrenaline Rush.mp3
21. Battle 5 - Only The Strongest Survives.mp3
22. Battle 6 - Marching Towards The End.mp3
23. Atreides Victory.mp3
24. Harkonnen Victory.mp3
25. Ordos Victory - Abuse.mp3
26. Credits Theme Unreleased Funk Jazz Version.mp3
27. Dune 2 Battle Theme Medley.mp3
28. Dune 2 Wander Theme Medley.mp3

Edited by Nyerguds
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Oh wow, you gotta listen to Faithful Warriors (Wander #5); after 1:45 there's a whole new background sound in it that I'm quite sure the original didn't have.

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Hi Folks

Just a short notice, i extracted the MIDI (XMI) from DUNE2 and received 27 files (do i missed one?) - it's horrible to extract them because each .XMI contains all the SFX like "helicopter" or "gunshot" each .XMI consists of about 69 tracks (!) most of them are waste. 18 .XMI files contain the MT32 midi files (the rest is adlib or rol) after editing i received 27 seperate files.

It might be it isn't equal to what is posted above (sounds somewhat different i feel, neither i have an idea about the titles for the tracks) but i stumbled over this thread while i was looking for a way to extract the music from DUNE1.

Dune2 MIDI

The file contains also the extracted .XMI files

Gernot66

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To the missing tracks, it would be possible for me to extract them it's a puzzle but possible. There is an amount of very short tracks which i even left out (some fanfare like stuff).

It really isn't easy to extract them from the .XMI files since each consists of (like i said) >60 tracks including repetive gunshots, shore noises and phone rings even in between the tracks which stand sometimes single in a XMI sometimes together with 1 up to 4 standalone tracks of music.

The linked mp3's will help me but i won't do that so soon, recently i'm satisfied i just liked to extract them to play the MIDI in DOSBox with a (various) DOS MIDI player (various: MegaMID, Ultrasound Playmidi, PX player which is a fine DOS player using the Miles Sound drivers).

Suggestions are welcome so please take a look in the linked zip and tell me if i picked the right tracks i'm not a dedicated DUNE player and can't tell which tune is played when, probably some are build of various tunes? it would be possible and smells like this by looking at the files.

(besides, thanks i found the DUNE1 midi's here - nonetheless would i like to know how to extract them, dunno if track 2 sounds proper with the gunshots at start (?) it reminds of what happens with the tracks of DUNE2 if you don't carefully split them you receive a mix of music and soundeffects)

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For those who wonder what i'm up to with the MIDI files:

TtVMS6sK-7Uf7AX21xswO3kPqCtK5w6BY4kEnt6I

click to play yt clip

---

You find the "PX" player (using the miles sound drivers "AIL2") on VOGONS:

https://www.vogons.org/viewtopic.php?f=24&t=37630&start=60

---

I made a mistake in the previous set of midi files one track had still the loop event in it, this won't be a problem for the standalone MID files since they disrespect the AIL specific loop event but it will loop the track "forever" if it's played back as XMI using "PX".

DUNE2 MIDI 20190626

Edited by Gernot66
cosmetic, new file version

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Well, since I just linked to the midi files recorded from original hardware by the actual composer, I'm not sure if this is still useful 😛

We do have information from the .exe that gives some hints to what music is which track is which in the actual game files. Though do note, the actual track identifications (the sections between [brackets]) are done from personal identification by testing them in-game. Also note that according to the information on Frank Klepacki's website, the tracks generally called "ambient" (indicated as "idle" here) were apparently officially called "wander" instead.

This is from a dump made by the Dune II Editor.

[None (0)]
Filename string ref.    = <no reference>
Track in this file      = 0

[Bonus]
Filename string ref.    = dune1
Track in this file      = 2

[Lose Ordos]
Filename string ref.    = dune1
Track in this file      = 3

[Lose Harkonnen]
Filename string ref.    = dune1
Track in this file      = 4

[Lose Atreides]
Filename string ref.    = dune1
Track in this file      = 5

[Win Ordos]
Filename string ref.    = dune17
Track in this file      = 4

[Win Harkonnen]
Filename string ref.    = dune8
Track in this file      = 3

[Win Atreides]
Filename string ref.    = dune8
Track in this file      = 2

[Idle 1]
Filename string ref.    = dune1
Track in this file      = 6

[Idle 2]
Filename string ref.    = dune2
Track in this file      = 6

[Idle 3]
Filename string ref.    = dune3
Track in this file      = 6

[Idle 4]
Filename string ref.    = dune4
Track in this file      = 6

[Idle 5]
Filename string ref.    = dune5
Track in this file      = 6

[Idle 6]
Filename string ref.    = dune6
Track in this file      = 6

[Idle 7]
Filename string ref.    = dune9
Track in this file      = 4

[Idle 8]
Filename string ref.    = dune9
Track in this file      = 5

[Idle 9]
Filename string ref.    = dune18
Track in this file      = 6

[Attack 1]
Filename string ref.    = dune10
Track in this file      = 7

[Attack 2]
Filename string ref.    = dune11
Track in this file      = 7

[Attack 3]
Filename string ref.    = dune12
Track in this file      = 7

[Attack 4]
Filename string ref.    = dune13
Track in this file      = 7

[Attack 5]
Filename string ref.    = dune14
Track in this file      = 7

[Attack 6]
Filename string ref.    = dune15
Track in this file      = 7

[23]
Filename string ref.    = dune1
Track in this file      = 8

[Brief Harkonnen]
Filename string ref.    = dune7
Track in this file      = 2

[Brief Atreides]
Filename string ref.    = dune7
Track in this file      = 3

[Brief Ordos]
Filename string ref.    = dune7
Track in this file      = 4

[Intro]
Filename string ref.    = dune0
Track in this file      = 2

[Menu]
Filename string ref.    = dune7
Track in this file      = 6

[Conquest]
Filename string ref.    = dune16
Track in this file      = 7

[Finale Harkonnen]
Filename string ref.    = dune19
Track in this file      = 4

[Finale Atreides]
Filename string ref.    = dune19
Track in this file      = 2

[Finale Ordos]
Filename string ref.    = dune19
Track in this file      = 3

[Credits]
Filename string ref.    = dune20
Track in this file      = 2

[Cutscene]
Filename string ref.    = dune16
Track in this file      = 8

[35]
Filename string ref.    = dune0
Track in this file      = 3

[Logos]
Filename string ref.    = dune0
Track in this file      = 4

[37]
Filename string ref.    = dune0
Track in this file      = 5

[edit]

Okay, so, I matched all your midis to the official names:

DUNE2-01.MID - Choose Your House (unused in-game)
DUNE2-02.MID - Wander 1 - The Building of a Dynasty
DUNE2-03.MID - Wander 2 - Dark Technology
DUNE2-04.MID - Wander 3 - Rulers Of Arrakis.mp3
DUNE2-05.MID - Wander 4 - Desert of Doom
DUNE2-06.MID - Wander 5 - Faithful Warriors
DUNE2-07.MID - Wander 6 - Spice Melange
DUNE2-08.MID - Harkonnen Mentat
DUNE2-09.MID - Atreides Mentat - The Council
DUNE2-10.MID - Ordos Mentat - Disturbed Thoughts
DUNE2-11.MID - Menu - Hope Fades
DUNE2-12.MID - Atreides Victory
DUNE2-13.MID - Harkonnen Victory
DUNE2-14.MID - Wander 7 - The Prophecy part 1
DUNE2-15.MID - Wander 8 - The Prophecy part 2
DUNE2-16.MID - Battle 2 - Epic War
DUNE2-17.MID - Battle 3 - Humans Fall
DUNE2-18.MID - Battle 4 - Adrenaline Rush
DUNE2-19.MID - Battle 5 - Only The Strongest Survives
DUNE2-20.MID - Battle 6 - Marching Towards The End
DUNE2-21.MID - Map Theme
DUNE2-22.MID - [Interlude track: Plotting (not on Frank's site)]
DUNE2-23.MID - Ordos Victory - Abuse
DUNE2-24.MID - Wander 9 - For Those Fallen
DUNE2-25.MID - [Atreides Ending Cutscene (not on Frank's site)]
DUNE2-26.MID - [Ordos Ending Cutscene (not on Frank's site)]
DUNE2-27.MID - [Haronnen Ending Cutscene (not on Frank's site)]

Not accounted for: 

  • Game intro
  • Battle 1 - Into The Heat
  • Credits theme
  • All three "Lose" themes (thought they're only 8 second clips)

Note that the midi files are available here:
https://www.vogons.org/viewtopic.php?t=33823&start=42

These seem identical to yours, only the pack has all of them. The unused "Choose Your House" theme is misidentified as "Ambient 1" though.

Edited by Nyerguds
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I wonder if the track titles are all original? The audio previews folder from Westwood FTP has a file called revenge2.wav but the same piece is titled Into the Heat on the site.

It's not that Frank K's tracks never had alternate titles preserved in file names, like some of those in C&C and IIRC in RA1 too.

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Yeah, but none of these tracks match their function, really. The one marked as "intro" is unrelated to the intro, and the "ordos" one isn't specifically Ordos in any way either.

Here's the mapping of those, btw:

d2intro2.wav - Rulers of Arrakis
ordos2.wav - The Prophecy part 2
r22.wav - Humans Fall
revenge2.wav - Into The Heat

[edit]

This is peculiar though... some sites have had these names for the tracks for ages...

https://downloads.khinsider.com/game-soundtracks/album/dune-2

I checked archive.org; they always had them.

Edited by Nyerguds

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