lord vernius of ix Posted October 20, 2007 Share Posted October 20, 2007 I havent seen any major progress or even forum activity when it comes to Arrakis in some time, Has our beloved reincarnation of Dune 2 given its last breath, and released its death rattle? Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted October 22, 2007 Share Posted October 22, 2007 There is more life on d2tm.duneii.com.But currently there is so much going one irl, that i can't even think if coding something dune related. :( Quote Link to comment Share on other sites More sharing options...
lord vernius of ix Posted October 23, 2007 Author Share Posted October 23, 2007 Ah, the whole real life thing lol. We all need to make money I guess, and spending all your time on a free game probably doesnt help with that lol. Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted October 23, 2007 Share Posted October 23, 2007 Besides work (~40 hrs a week) i study (~ 12 hours a week), and my wife has had surgery which just got back home and needs to be taken care off. (~ rest of all the hrs a week).If work == d2tm == making enough money, i'd give it all up and code on d2tm ;-) Quote Link to comment Share on other sites More sharing options...
lord vernius of ix Posted October 24, 2007 Author Share Posted October 24, 2007 Its all good man, everyone has prioritys(mine being friends mostly). Cant spend like 12 hours a week on the computer lol. Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted October 24, 2007 Share Posted October 24, 2007 everyone has prioritys(mine being friends mostly). I hope this doesn't mean you're watching Friends for the most of your time :O ;D ;)Currently I'm also very busy with my post-grad studies. Quote Link to comment Share on other sites More sharing options...
Kazuma Posted December 19, 2007 Share Posted December 19, 2007 Yeah that's understandable. I've been following Arrakis for a while so hope to see more of your Dune projects come together. Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted December 21, 2007 Share Posted December 21, 2007 Well, i have a lot to pay attention to. But i surely would like to finish up some dune project. But i am afraid that by the time i have finished it, it won't be interesting enough because it would be finished in.. like 20 years? Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted December 22, 2007 Share Posted December 22, 2007 Better late than never, huh? ;) I view D2TM as more than merely a game in progress. For me, it's a kind of a lifestyle, so to speak :) Although I haven't done anything for D2TM's development for ages, I still somehow feel being part of it. After all, it were Stefan's and TonyD's projects (D2TM and Dune Legacy respectively) that brought me into the world of Dune in the first place ;DBTW, maybe someone should change the thread name to something less pessimistic (like "Any news about D2TM progress?" or something like that), lest we scare people who are interested in the project away.Also, Stefan, I believe it's perfectly normal to stop working on the project for some time - even if time is not of the essence (these days seem to be gone, however), just to have some rest of it, and let the interest rekindle itself after some time ;) Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted February 20, 2008 Share Posted February 20, 2008 Well, i can't somehow let go of D2TM. And with my current work i gain more experience in programming, and beyond that. Who knows i might pick it up again when i have some more time. But i just don't want to make any promises anymore. As long as people find it fun ( I do get e-mails with people saying they really like D2TM DEMO 3.x ) i find it fun to code it. Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted February 20, 2008 Share Posted February 20, 2008 I know you don't update your old site anymore, but maybe you'd add the update the seed pack both as a separate download and as part of D2TM Demo 0.92 to give it a sense of completeness? I downloaded it recently (to update from 0.9 which I had shelved for a long time since you started a complete rewrite), and it still plays quite smoothly :) If you need the seed pack and the new version of the seed revealer which gives 100% accurate maps with little effort, they are still attached to my post here. Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted February 22, 2008 Share Posted February 22, 2008 Actually, the point is i can't reach the old site. Lost the ftp account; and i also lost my mails with Gob which gave me access... if its still using FTP that is. ;-)I will grab your tools to make sure i have them. Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted February 22, 2008 Share Posted February 22, 2008 Heh, yeah, such things happen sometimes :D I think someone of the senior staff members could help on this. Mahdi's back btw ;D (I actually never got to a personal acquaintance with him, but at the time of his departure... I was lurking around (on the forum, that is)EDIT: I've just found out that the newer versions of the seed maps are incompatible with D2TM v0.92 :( Whereas Dune Legacy, Dunedit and TCH's scenario editor seem to read them normally... I'll try to fix that soon.EDIT2: I found what caused this problem. For some reason, I had the new seed maps in the pack marked "read only", and this alone prevented D2TM from correctly reading them. Just remove the "read only" tag to make sure they work. Still, however, the spice dunes and, seemingly, sand dunes as well are missing from the new maps, although rock/sand/spice are all accurate. Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted February 26, 2008 Share Posted February 26, 2008 Odd about D2TM not working with them. But, perhaps it is because v0.92 does not use the same load mechanism as D2TM DEMO 3.xBtw, for this week (til 29th feb) i am here : Utah, Salt Lake City, Cottonwoodlinkey:http://maps.google.com/maps?f=q&hl=nl&geocode=&q=Utah,+Salt+Lake+City,+Cottonwood+6425+South+3000+East&sll=40.631851,-111.901417&sspn=0.006367,0.020084&ie=UTF8&ll=40.632014,-111.802454&spn=0.006367,0.020084&t=h&z=16 Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted March 6, 2008 Share Posted March 6, 2008 Stefan, does the latest version of D2TM (DEMO 3) support drawing additional spice defined by the "Field=" part of the map section? Because I think D2TM 0.92 doesn't, and I'm thinking about making specific seed maps for it with pre-placed additional spice fields (the map extractor reads these fields as regular spice). Given that you can update the archive with new files that is :DStill no solution for missing spice dunes, except placing them manually, which I'm not exactly looking forward to. Perhaps I'd contact Olaf van der Spek and ask him, since they're missing from the extracted map.out already. Quote Link to comment Share on other sites More sharing options...
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