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Posted

i took the test and got noobie :D

many things are wrong with that test....

this "review" is written as i encountered them in the review after i took the test

1) a mino dies in 2 close range hits of a fed..not 3

2) there is a question on "what would do the most damage", this question is like WHAT WOULD COST THE ENEMY THE MOST, i answered 2 minos...

i was wrong... the question says the harkonnen enemy is a "decent player"....

so why would his assault tanks be miles away from his buzz making it an open target for fedyakin?

which was the right answer..2 fedyakin

3) a question on what would kill 8minotaurs, 4sardaukar, 11mongoose, 1repair vehicle and 5 sandbikes....

the answer "any group with fedyakin would easily sort this mess, even just 1 fremen will do it calling a worm"

lol, as far as i know 1 worm wouldnd kill that if the player had a remote sense of formation...

btw the units are all near rock, lol

4) a kobra cannot take 4 fedyakin close shots...

undeployed definetly not... deployed im not sure but i highly doubt it, i can recall killing a deployed kobra in 3 shots...

5) this is the worste one ever, lol, the classic n00b thing to do in a situation...

u have no turret ready, no tanks or anything, just a harvester off somewhere....

there is 15 gasmen in ur base...

what do u do?

this answer is a joke

it says undeploy ur MCV, hahahaha

if any of u dont know out there this is the worste thing u can do because :

YOU CANNOT REPAIR

THE ARMOUR IS REDUCED ALOT

YOU CANNOT BUILD TURRETS

(not that repairing would matter with 15 gasmen, because if u have that in ur base with no army ur dead, presuming its a smart ordos player)

oh yeah.. it says ur partner cannot make a turret in time...in the answer it says undeploy and flee while ur partner makes a turret... :D

this is not ment to be offensive to emprworm

i am just bored at the moment...

Posted

1) a mino dies in 2 close range hits of a fed..not 3

there is 15 gasmen in ur base...

it says undeploy ur MCV, hahahaha

im pretty sure that a mino does take 3 shots to destroy it...

and by undeploying ure mcv it make it harder to kill by the gas troopers, and you can run them over. i think thats the point of it

Posted

i mino dies in 2 close range hits

load up emp and force fire......

i have killed one in 2 hits before....

u just gotta be really close...

ive fired 2 fedyakin b4 and got the mino to have less than a milometre left

and i said "a smart ordos player"

to run gas men over ud have to go throught them

and if the player clicks to attack ur con yard uve had it

u probably will have noticed that fedyakins damage units as long as the "wave" is going throught the target with the "wave" getting weaker as it goes....

it could depend on the angle u fire from,

like behind

uve probably know the distance is everything....closest is not always best.....take buildings for example, for some reason fedyakins fire upwards when there are right next to a buildings so the damage is pathetic.

Posted

beleive me the rater is way off elite players told me the got noobie on it (i think one was skumclam?) but anyway just ingnore the rater and just build off the bo's he gives u

Posted

MCV is not exactly HEAVY DUTY armour AND its not half as strong as it is deployed

i know what ur saying...they dont exactly kill it in 3 seconds..but definetly in 10

the MCV's armour is lighter than u think...

3-5 buzz hits gets it round to about 3/4 health

Posted

realy if u have not pretection or anything then when u see them little gasmen running acrooa the sand then don't u think then is a good time to undeploy so u have more like 50 seconds

Posted

and let me break it down for u bullets are toldly differnt then gas lets say in real life u fire a tear gas can agaisnt a peice of metal what is it gonna do????????????????????? a lot of nothing ..but on the other hand bullets will damage the metal...even if this is a futuristic game the have to obey phyics

Posted

lets say it is real life...lol....damn a devostators outside my house....phew that fedyakin got rid of him..any way to what u said what has "real life gas" against "real life metal" got to do with what im talking about?

what happens in real life and what happens in a game is very different....this game breaks quite a few of "laws of physics"

oh yeah....u can modify ur posts so u dont have to post ur spelling/writing correcetions, above ur post click modify, make ur changes, then save.....

Posted

i get what ur saying and ur ducking out because uve realised ur wrong

u said gasmen do nothing to vehicles...

and they do and u cant admit ur wrong

i wont make a biggie about some1 making a mistake..

i make mistakes

Posted

[MCV]

Score = 4

MCV = TRUE

StormDamage=10 //only damages is never picked up

PrimaryBuilding = HKFactory, ATFactory, ORFactory

UnitGroup = FromFactory

//can be built in any factory

Terrain = Rock, Sand, NBRock, Ramp

Cost = 200

BuildTime = 86

Size = 3

Speed = 4.0 //game coord per update

TurnRate = 0.175 //was 0.1 //radians per update

Armour = Heavy

Health = 4500

Resource = ATConYard, HKConYard, ORConYard

//SoundSelected = Selected

//SoundOrdered = Ordered

ExplosionType = Explosion

ViewRange = 12,14,InfRock

Debris = DebrisLarge

AiSpecial = TRUE

TechLevel = 2

Starportable = TRUE //can order from starport

ReinforcementValue = 7

Crushes = TRUE

DamageEffect = LargeDamageFX

ChaosEffect = LargeChaosFX

HawkEffect = LargeHawkFX

TastyToWorms = TRUE

WormAttraction = 1

CrateGift = TRUE

RoofHeight = 52

AIThreat = 5

/////////////////////////////////////////////////////////////////////////////

MCV has heavy armour. Gas will do sweet fuck all against an undeployed MCV. It's that simple.

The Gas infantry uses a flame warhead:

//////////////////////////////////////////////////////////////////////////////////////

[Flame_W]

None = 100

Earplugs = 100

BPV = 80

Light = 20

Medium = 15

Heavy = 3

Concrete = 100

Walls = 20

Building = 15

CY = 10

Harvester = 5

Invulnerable = 0

Aircraft = 60

////////////////////////////////////////////////////////////////

As you can see the gas will do 3% damage to an undeployed MCV.

//////////////////////////////////////////////////////////////////

[GasInf_B]

Continuous = TRUE

Speed = 32//16

MaxRange = 3

Debris = DebrisSmall

Damage = 250

Warhead = Flame_W

Gassed = TRUE

ReduceDamageWithDistance = False

FriendlyDamageAmount = 50

LingerDuration = 50

LingerDamage = 10

////////////////////////////////////////////////////

That's 3% of 250 which is 7.5 damage. Which when compared to the 4500 health the MCV has is nothing.

Posted

So, easier put: a chemicaltrooper will do less damage against an undeployed mcv then against a deployed mcv? (not considering the fact that they have to run away when he/she is trying to run them over)

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