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Kwisatz Haderach 3 - back from the dead


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  • 2 weeks later...
Posted

***VERY BAD NEWS***

Due to the fact that Nema is all tied up, he will not be able to work on KH3 for several months. But KH3 has already been delayed enough, and a few more months would be just ridiculous, especially seeing how the modifications over KH2 aren't all that many.

Therefore, I have decided to cancel the KH3 project. This decision is final.

However, it would be a pity to let all the work we've done so far go down the drain. So we will gather up everything we've already done, add a few finishing touches, and release it as one last patch for KH2.

But with Nema gone, I'll need someone to do the tiny bit of texture editing that is still left to do...

  • 4 weeks later...
Posted

Quick suggestion for a tech-building (if I am stillin time...) - a Sensorium Dome. Once captured, it can detect stealthed units... It thus confers a 'passive' advantage, and could be quite original ( I dunno any other EBFD mod that has one)

Posted

That would have been a good idea... But read a few posts above. The project has been canceled.

The only thing I still need is someone willing to do a very small bit of texture editing and to make 3 icons.

Posted

Unless someone knows better, I have not found a way to get buildings to detect stealthed units. The code is present but only works with units. The best you could have done would have been a factory or hangar that allowed you to build a long range unstealth unit, perhaps an ADP or use one of the non-shooting units eg. TLINFlyer or GuNIAP (original xbfs).

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