darkmage Posted April 3, 2003 Share Posted April 3, 2003 a dune mod for boson! boson.sf.net I've begun modelling new units for it, based on dune 2000, gameplay will be balanced mroe like emperor. will run only in linux/unix for now AFAIK, a windows port MAY be possible. Quote Link to comment Share on other sites More sharing options...
darkmage Posted April 5, 2003 Author Share Posted April 5, 2003 is anyone here a good texture artist? I've modelled MOST of the units but i can't do very good textures... I can provide texture coordinates for anyone who will texture the models. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted April 5, 2003 Share Posted April 5, 2003 What sort of models do you need? I'm not very good with Emperor texturing, but I can do pretty well with less complex stuff. Quote Link to comment Share on other sites More sharing options...
darkmage Posted April 5, 2003 Author Share Posted April 5, 2003 I've been modelling it's pretty simple stuff max of about 600 polys for a few things most items are under 300 polys. allkinds of models, harvester, carryall etc buildings as well all from dune 2000 Quote Link to comment Share on other sites More sharing options...
Cyborg Posted April 5, 2003 Share Posted April 5, 2003 In what program have you been modeling? Quote Link to comment Share on other sites More sharing options...
darkmage Posted April 5, 2003 Author Share Posted April 5, 2003 caligari truespace. the game engine uses .3ds files so converting is simple Quote Link to comment Share on other sites More sharing options...
Cyborg Posted April 5, 2003 Share Posted April 5, 2003 That's cool.I model alot using 3dstudio max.Your game seem to be quite detailed with 300-600 polygons on each model. :) Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted May 9, 2003 Share Posted May 9, 2003 Hmm...This sounds quite neat... Any pix or linx to a webpage that we can look at? Quote Link to comment Share on other sites More sharing options...
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