Nyarlathotep Posted August 27, 2001 Author Posted August 27, 2001 Simmmaster, did you try to disable your soundcard or physicaly removed it ?Nyar...
Gobalopper Posted August 27, 2001 Posted August 27, 2001 Instead of disabling your soundcard use the -S option in the command line, just found out about it today. It turns off all sound in the game so you don't have to disable the sound card.
Guest Commander Jamont Posted August 28, 2001 Posted August 28, 2001 only on quick match the game freezez , with custom it doesnt this sucks cause i cant get any points , and westwood still didnt respond to me ... i know there busy and all , but i really want to play multiplayer , it seems like after the new patch multiplayer wont work for me anymore
Guest kiltor2 Posted August 28, 2001 Posted August 28, 2001 Nyar,I install the 1.04 drivers for my Voodoo3 and the game still freezes up on me so at this point I don't know what to do....I guess just save game and play, save game and play, til it freezes up on me. Any other suggestions would be appreciated...Kiltor2
Guest SimMaster Posted August 28, 2001 Posted August 28, 2001 Nyarlathotep, I have actually done that. I have two sound cards that I have been trying to get to work. An MX300 and a SB 16.The -s in the command line sounds plausible but hell I wanna enjoy the game, sound and all. :(
Guest bizmaster Posted August 28, 2001 Posted August 28, 2001 I have no VIA chipset. I have an Asus CUSL with a NVIDIA Geforce 3. I do have a Soundblaster Live.I have managed to get the game running , without shadows, but I agree with the reviewer's point that you shouldn't have to go through all of this trama for one game.Max Payne runs fine. So does every other game I own.Only Dune forced me to buy a new hard drive, a new video card and a new insatall of windows.One thing the reviewer will not realize since he has only played the game for 5 minutes, is all of this hassle was worth it!I love the game., I just wish I could run it in all it's graphical glory.
Guest bizmaster Posted August 28, 2001 Posted August 28, 2001 http://www.gamerspress.com/dspreviews.php?someone else feels our pain!
Guest Devinoch-WS Posted August 28, 2001 Posted August 28, 2001 And the Gamer's Press guy says, and I quote:"The suggested fix was to download new motherboard drivers from VIA – something I’m not nuts about doing for one game."He won't update his drivers."the crashing problem is related to a confirmed problem that Emperor has with the combination of a VIA Motherboard Chipset (pretty darn common) and SBLive! Soundcards (REALLY darn common)."That has only affected about 10 people since the game's release. Gobalopper is one of them, and we are working to track down the issue, but we believe we have ruled out the sound card."In short, I absolutely cannot recommend this game because it simply doesn’t work."Says him. We have had a small number of technical problems that we are continuing to work on. I personally have tried the game on over 2 dozen machines, and have never once seen this problem."The other scenario involves Westwood not testing this very common hardware combination... that couldn't possibly be the case, right Westwood?!?"It's been tested. It's been retested. Hell, we even got Gobalopper's soundcard from him in an effort to try and find the problem. BELIEVE ME, WE'RE LOOKING.Once we know more, you'll know more.But I get a real kick out of the fact that the reviewer didn't try any other computer, just assumed it was our fault. Perfectly objective journalism for you. Oh wait, no, it's not.*shakes his head*Devinoch
Gobalopper Posted August 28, 2001 Posted August 28, 2001 Installing new drivers for his VIA chipset isn't traumatizing at all. It is a well known problem and not hard to do at all. I will admit some problems take a little longer then most, mine would be one :), but most are solved by reading the support pages or contacting WW.
Nyarlathotep Posted August 29, 2001 Author Posted August 29, 2001 kiltor2, did you also try the option -c or +w behind the shortcut with the 1.04 drivers ?Nyar...
Nyarlathotep Posted August 29, 2001 Author Posted August 29, 2001 Commander Jamont, just complaining here isn't going to solve your prob. If you want help, please post your e-report and/or your dxdiag.Nyar...
Nyarlathotep Posted August 29, 2001 Author Posted August 29, 2001 Devinoch, I didn't think you would reply on that issue :)Let me reassure you that not everyone shares the same opinion as the writer of that article 8)Nyar...
Nyarlathotep Posted August 29, 2001 Author Posted August 29, 2001 bizmaster, my system specs:Asus CUSCLC-2 mainboard512MB ramAsus v8200 Geforce 3SBLive! ValueWindows MESeems darn close to your specs...The game runs fine on my system, shadows turned on.Nyar...
Guest bizmaster Posted August 30, 2001 Posted August 30, 2001 I just Instatelled Windows XP Preview. I will report if that helps
Guest MESSAHYA Posted August 30, 2001 Posted August 30, 2001 I had 128mb ram on my system, had no problems with the game, I added 128mb ram wich now gives me 256mb, for some reason now the game locks when it is loading.Help please.
Guest bizmaster Posted August 30, 2001 Posted August 30, 2001 Mess,I upgraded to 512 k ram right before i bought the game and had problems as well. Have you tried removing the RAM?
number6 Posted August 30, 2001 Posted August 30, 2001 That reviewer who complained about installing VIA drivers is a real looser in my opinion. Did he ever think there was something wrong with his system? How does a person like this get to review games? Based on that review I have little faith in that website for accurate reporting. Just about every other review I have read is positive towards the game. I do think that the game has been highly optimized towards the Intel chipset and that's why people with AMD motherboards are having problems. These problems can be fixed with a little bit of work and diligence. I do know that a small percent of people have been trying to fix compatability problems and are still struggling, I feel your pain. Sorry to post off topic on this, but I had to voice my opinion on this "REVIEW of Emperor".
Guest bizmaster Posted August 30, 2001 Posted August 30, 2001 Well i installed Windows XP. I had to re-install Dune in order to play cuase the first time I tries to play it just crashed to desktop.After re-install and patch, I turned everything on max and loaded my current Ordos Mission. The game played flawlessly for about 20 minutes. then as I scrooled to the northwest corner of the map, the screen froze for about a minute, then a brief blue screen of death which flashed so quick I couldn't read it, then my machine automatically rebooted.When XP restarted , I got a message that a serious error had occured related to my NVIDIA Geoforce 3.I am just going to live with no Shadows from what I saw, they look cool, but are not worth the hassle !
number6 Posted August 30, 2001 Posted August 30, 2001 bizmaster,Do you have proper cooling for your video card/Case? The problem with the game crashing after 20 minutes of play sounds a lot like one of your components is overheating. Just a thought.
Nyarlathotep Posted August 30, 2001 Author Posted August 30, 2001 Messahya, did you try to remove the new installed memory ?Nyar...
Nyarlathotep Posted August 30, 2001 Author Posted August 30, 2001 bizmaster, I tend to agree with number6. Try removing the casing from your comp. If you can, place a fan and let it cool your comp. See if it helps you in any way.Nyar...
Nyarlathotep Posted August 31, 2001 Author Posted August 31, 2001 Taken from another thread:Voodoo 5 users:please use these modified 3dfx drivers:http://www.gamers-ammo.com/3DFX/MODS/Vs-w2k-1.04.00-rv1.zipIt will solve the startup screen and movies in emperor on a voodoo5 5500 AGP(Thanks Ridge71).Nyar...
Guest Commander Jamont Posted August 31, 2001 Posted August 31, 2001 Ok here is my dxdiag information{problem game locking up only in quick match multiplayer)------------------System Information------------------Time of this report: 8/31/2001, 10:07:09 Machine name: Nick Operating System: Microsoft Windows ME (4.90, Build 3000) Language: Dutch (Regional Setting: Dutch)System Manufacturer: Dynabyte System Model: HeadStart BIOS: Award Modular BIOS v6.00PG Processor: Intel x86 Family 15 Model 0 Stepping 7, ~1397MHz Memory: 256MB RAM Page File: 73MB used, 1719MB available DirectX Version: DirectX 8.0 (4.08.00.0400)DX Setup Parameters: /Silent DxDiag Version: 4.08.00.0400------------DxDiag Notes------------ DirectX Files Tab: No problems found. Display Tab 1: The file nvdisp.drv is uncertified, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs. You may be able to get a certified driver from the manufacturer of the hardware device. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found.------------------DirectX Components------------------ ddraw.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 369664 bytes ddraw16.dll: 4.07.00.0700 English Final Retail 6/8/2000 17:00:00 28496 bytes ddrawex.dll: 4.87.00.0700 English Final Retail 6/8/2000 17:00:00 36864 bytes ddraw.vxd: 4.07.00.0700 English Final Retail 6/8/2000 17:00:00 30469 bytes ddhelp.exe: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 41984 bytes dxapi.sys: 4.87.00.0700 English Final Retail 6/8/2000 17:00:00 2416 bytes d3d8.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 1082368 bytes d3dref8.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 236544 bytes d3dim.dll: 4.07.00.0700 English Final Retail 6/8/2000 17:00:00 638976 bytes d3dim700.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 872960 bytes d3dref.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 140800 bytes d3dramp.dll: 4.07.00.0700 English Final Retail 6/8/2000 17:00:00 606208 bytes d3drgbf.dll: 4.02.00.1054 English Final Retail 7/1/1997 13:06:42 58880 bytes d3drg16f.dll: 4.02.00.1054 English Final Retail 7/1/1997 13:07:56 72192 bytes d3drm.dll: 4.06.02.0436 English Final Retail 6/8/2000 17:00:00 446464 bytes d3dxof.dll: 4.06.02.0436 English Final Retail 6/8/2000 17:00:00 118784 bytes d3dpmesh.dll: 4.06.02.0436 English Final Retail 6/8/2000 17:00:00 102400 bytes dplayx.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 245760 bytes dpmodemx.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 90112 bytes dpwsockx.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 98304 bytes dplaysvr.exe: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 45056 bytes dpnsvr.exe: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 86016 bytes dpnet.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 237568 bytes dpnlobby.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 98304 bytes dpnwsock.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 143360 bytes dpnaddr.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 90112 bytes dpnmodem.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 159744 bytes dpvoice.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 442368 bytes dpvsetup.exe: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 122880 bytes dpvvox.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 184320 bytes dpvacm.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 90112 bytes dpvhelp.exe: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 81920 bytes dinput.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 671744 bytes dinput8.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 704512 bytes dinput.vxd: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 10874 bytes dimap.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 102400 bytes diactfrm.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 425984 bytes vjoyd.vxd: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 33361 bytes joyhid.vxd: 4.88.00.0400 English Final Retail 11/3/2000 14:35:22 13055 bytes joy.cpl: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 405504 bytes gcdef.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 528384 bytes gchand.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 6144 bytes pid.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 40960 bytes gameenum.sys: 4.07.01.3000 English Final Retail 6/8/2000 17:00:00 10608 bytes hidgame.sys: 4.07.01.3000 English Final Retail 6/8/2000 17:00:00 8912 bytes dsound.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 474112 bytes dsound3d.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 1339392 bytes dsound.vxd: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 48171 bytes dswave.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 15360 bytes dsdmo.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 176128 bytes dsdmoprp.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 478720 bytes dmusic.dll: 4.08.00.0400 Dutch Final Retail 11/3/2000 14:35:22 110592 bytes dmusic16.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 11008 bytes dmusic32.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 28672 bytes dmband.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 25600 bytes dmcompos.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 59392 bytes dmime.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 168960 bytes dmloader.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 30720 bytes dmstyle.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 110080 bytes dmsynth.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 130048 bytes dmscript.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 78336 bytes dx7vb.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 600576 bytes dx8vb.dll: 4.08.00.0400 English Final Retail 11/3/2000 14:35:22 1069056 bytes amstream.dll: 6.03.01.0400 English Final Retail 11/3/2000 14:35:22 63488 bytes devenum.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 131584 bytes dxmasf.dll: 6.04.07.1112 Dutch Final Retail 6/8/2000 17:00:00 512000 bytes mciqtz.drv: 4.00.96.0729 English Final Retail 11/3/2000 14:35:22 11776 bytes mciqtz32.dll: 6.03.01.0400 English Final Retail 11/3/2000 14:35:22 33792 bytes mpg2splt.ax: 6.03.01.0400 English Final Retail 11/3/2000 14:35:22 141312 bytes qcap.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 248320 bytes qdv.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 272896 bytes qdvd.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 455168 bytes quartz.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 1658368 bytes quartz.vxd: 4.00.00.0501 English Final Retail 11/3/2000 14:35:22 5672 bytes strmdll.dll: 4.01.00.3857 Dutch Final Retail 6/8/2000 17:00:00 252736 bytes vidx16.dll: 0.00.00.0000 English Final Retail 11/3/2000 14:35:22 10240 bytes iac25_32.ax: 2.00.05.0050 English Final Retail 6/8/2000 17:00:00 198656 bytes ir41_32.ax: 4.31.16.0002 Dutch Final Retail 6/8/2000 17:00:00 859136 bytes ir41_qc.dll: 0.00.00.0000 English Final Retail 6/8/2000 17:00:00 135168 bytes ir41_qcx.dll: 0.00.00.0000 English Final Retail 6/8/2000 17:00:00 352256 bytes ir50_32.dll: 5.1026.15.0041 Dutch Final Retail 6/8/2000 17:00:00 757760 bytes ir50_qc.dll: 5.00.63.0038 English Final Retail 6/8/2000 17:00:00 212992 bytes ir50_qcx.dll: 5.00.64.0038 English Final Retail 6/8/2000 17:00:00 196608 bytes ivfsrc.ax: 5.03.02.0038 English Final Retail 6/8/2000 17:00:00 139264 bytes mswebdvd.dll: 6.03.01.0400 Dutch Final Retail 11/3/2000 14:35:22 375296 bytes msdvdopt.dll: 4.90.3000.0000 Dutch Final Retail 6/8/2000 17:00:00 76048 bytes ks.sys: 4.90.3000.0000 Dutch Final Retail 6/8/2000 17:00:00 113808 bytes ksproxy.ax: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 116224 bytes ksuser.dll: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 4096 bytes stream.sys: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 41920 bytes mspclock.sys: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 4800 bytes mspqm.sys: 4.90.3000.0000 Dutch Final Retail 6/8/2000 17:00:00 4848 bytes mskssrv.sys: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 6368 bytes swenum.sys: 4.90.3000.0000 Dutch Final Retail 6/8/2000 17:00:00 3728 bytes mstee.sys: 4.90.3000.0400 Dutch Final Retail 11/3/2000 14:35:22 4896 bytes mpg2splt.ax: 6.03.01.0400 English Final Retail 11/3/2000 14:35:22 141312 bytes nabtsfec.sys: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 78448 bytes ccdecode.sys: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 13520 bytes vbisurf.ax: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 30992 bytes msyuv.dll: 4.90.00.3000 English Final Retail 6/8/2000 17:00:00 32768 bytes kstvtune.ax: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 54544 bytes ksxbar.ax: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 40720 bytes kswdmcap.ax: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 84752 bytes vfwwdm32.dll: 4.90.00.3000 Dutch Final Retail 6/8/2000 17:00:00 69632 bytes wstdecod.dll: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 56592 bytes msdv.sys: 4.90.3000.0000 English Final Retail 6/8/2000 17:00:00 45744 bytes ---------------Display Devices--------------- Card name: NVIDIA GeForce2 MX Manufacturer: NVIDIA Chip type: DAC type: Device ID: EnumPCIVEN_10DE&DEV_0110&SUBSYS_88181462&REV_A1000800 Display Memory: 31.5 MB Current Mode: 1024 x 768 (16 bit)(60Hz) Monitor: PHILIPS 107E Monitor Max Res: 1600,1200 Driver Name: nvdisp.drv Driver Version: 4.13.01.1290 (English) DDI Version: 8 (or higher)Driver Attributes: Final Retail Driver Date/Size: 6/7/2001 11:38:00, 106784 bytes Driver Certified: No WHQL Date Stamp: None VDD: *vdd Mini VDD: nvmini.vxd Mini VDD Date: , 0 bytesDevice Identifier: {D7B71E3E-4250-11CF-D872-19A803C2C935} Vendor ID: 0x10DE Device ID: 0x0110 SubSys ID: 0x88181462 Revision ID: 0x00A1 Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: EnabledDDraw Test Result: D3D Test Result: AGP Test Result: -------------Sound Devices------------- Description: AC'97-geluidskaart Device ID: PCIVEN_8086&DEV_2445&SUBSYS_33901462&REV_02BUS_00&DEV_1F&FUNC_05 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ichaud.sys Driver Version: 4.90.2509.0000 (English)Driver Attributes: Final Retail Driver Certified: Yes Date and Size: 6/8/2000 17:00:00, 36240 bytes Other Files: ichaud.sys Driver Provider: Microsoft HW Accel Level: Full Registry: OKSound Test Result: -----------DirectMusic----------- DLS Path: C:WINDOWSsystem32driversgm.dls Version: 1.00.16.0002 Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port MPU-401, Hardware (Kernel Mode), Input, No DLS, External MPU-401, Hardware (Kernel Mode), Output, No DLS, External AC'97-geluidskaart, Software (Kernel Mode), Output, DLS, Internal MIDI Mapper, Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal MPU-401, Hardware (Not Kernel Mode), Output, No DLS, External MPU-401, Hardware (Not Kernel Mode), Input, No DLS, External Registry: OKMusic Test Result: -------------Input Devices------------- Device Name: HID Game Controller: 2 axis 10 button joystick Driver Name: joyhid.vxd Driver Version: 4.88.00.0400 (English)Driver Attributes: Final Retail Date and Size: 11/3/2000 14:35:22, 13055 bytesPoll w/ Interrupt: Yes Registry: OK-------------Input Drivers------------- Registry Key: msjstick.drv<0000> Active: Yes DeviceID: ACPI*PNPB02F0Matching DevID: *PNPB02F 16-bit Driver: msjstick.drv 32-bit Driver: vjoyd.vxd Registry Key: msjstick.drv<0013> Active: Yes DeviceID: HIDVID_044F&PID_A0A30000USB&VID_044F&PID_A0A3&INST_0Matching DevID: HID_DEVICE_SYSTEM_GAME 16-bit Driver: msjstick.drv 32-bit Driver: vjoyd.vxd----------------------------DirectPlay Service Providers----------------------------Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.08.00.0400)Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.08.00.0400)Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.08.00.0400)IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.08.00.0400)DirectPlay8 IPX Service Provider - Registry: OK, File: dpnwsock.dll (4.08.00.0400)DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnwsock.dll (4.08.00.0400)DirectPlay8 Modem Service Provider - Registry: OK, File: dpnmodem.dll (4.08.00.0400)DirectPlay8 Serial Service Provider - Registry: OK, File: dpnmodem.dll (4.08.00.0400)DirectPlay Test Result: -------------------------DirectPlay Lobbyable Apps-------------------------Deep Space 9: Dominion Wars (DX7) - Registry: OK, ExeFile: ds9dw.exe ()Force Commander (DX7) - Registry: OK, ExeFile: FOCOM.EXE (1.00.00.0000)------------------------------------Inactive Display Entries in Registry------------------------------------ None----------------------------------Inactive Sound Entries in Registry---------------------------------- None
Nyarlathotep Posted August 31, 2001 Author Posted August 31, 2001 Commander Jamont, you said "it seems like after the new patch multiplayer wont work for me anymore", does that mean that it worked before, but now you installed the new patch you're getting this problem ? It would be weird, cause it supposingly should've fixed multiplayer issues.Another thing I've noticed, is that you have 2 different lauguage files for your DirectX. Due to the fact that the game worked before< I hardly believe it's the cause of your prob, but it ain't something I would recommend.2nd thing is, I do not think we can help you much, cause the game worked for you, but stopped after installing the new patch. I would recommend to get help (again, I know) from WW tech support. E-mailing tech support in Holland isn't going to work (tried it :(Ondanks dat, goed weekend ! :DNyar...
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