Dunenewt Posted August 15, 2003 Author Share Posted August 15, 2003 Ok Minor Powers Deux is coming out soonStory:The Three Great Houses (Ordos, Harkonnen and Atreides) destroyed themselves in a desparate attempt to control Arrakis and have now all retreated back to their homeplanets. This allowed a new Corrino Emperor to take the Golden Lion Throne. He took advatage of the continuing fight between Hagal, Ecaz and Moritani and offered them the chance to fight for the Fiefdom of Arrakis. With this his Sardaukar once again became neutral but the Technological House of Richese came to take their place offering their services.Changes:Three New SidesEcazMoritaniHagalSubhouse ChangeHouse Richese replaces the Imperial Sardaukar.FeaturesBrand new models and texturesThemed mapsTech BuildingsThe subhouse units are:FremenFremen WarriorFremen FedyakinThopter - Armed with Aniti Air/Infantry Machine Gun. Doesn't need to return to the Landing Pad to reloadBiker - Stealth when still ultra fast scout which also calls worms with out getting eatenNiab - Armed with powerful anti-tank rifleGuildMaker - CheaperNIAB TankMega Cannon - Delivers vast damage to anywhere on the map but takes ages to reloadFlyer - Fires a plasma cannon at ground targetsSand Swimmer - 'Swims' through sand and carries 5 troops. Unarmed (unless i can create a new XBFRicheseNo-Quad - Stealthed Quad armed with dual rocket launchersNo-Cannon - Stealthed Artillery unitNo-Plane - Stealthed plane. Weapon undecided.Portable No-Chamber - A No-Chamber capable of holding 5 people and is very heavily armoured but cannot move so must use Advanced Carryall.No-Trooper - A Stealthed Trooper in a battle suit. Armed with a plamsa rifle.IxInfiltrator - No only stealth when still due to active camouflage but a lot quicker and more armourProjectorSuboid - Armed only with their bare hands but do a lot more damage when promoted.Ixian AA Mine - Same as Ordos one.Ixian Mega Cannon - Another big cannon with the range of the map but this is rapid firing but does minimal damage in one hit.TleilaxuContaminatorLeechLiving Cannon - This turret requires no power and is effective against almost everything.Tleilaxu Flyer - Weapon undecidedGhola - This is a cheaper version of the light infantry with one difference - it slowly loses health unless it gets one stripe. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 19, 2003 Author Share Posted August 19, 2003 I've made an XBF at last :D[attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted August 19, 2003 Share Posted August 19, 2003 Great, lol! Which unit is it for? Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 19, 2003 Author Share Posted August 19, 2003 Um...one of two.If I can't work out how to give a non-firing model the ability to fire then I will change the Guild Sand Swimmer a bit and make this it (with Guild Textures of course)If I can then it will be the Ecazi Trike. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 31, 2003 Author Share Posted August 31, 2003 OK, it is the Guild Sand Swimmer now.I'll texture it in Guild colours and post another screenshot soon Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 15, 2003 Author Share Posted September 15, 2003 Does anyone have the XBFs fo the TL/GU flyers which can fire? Quote Link to comment Share on other sites More sharing options...
JulesG Posted September 16, 2003 Share Posted September 16, 2003 This is the Tleilaxu Flyer as modified by Andrew.[attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 16, 2003 Author Share Posted September 16, 2003 Thanks but are you sure it's by Andrew? Quote Link to comment Share on other sites More sharing options...
JulesG Posted September 17, 2003 Share Posted September 17, 2003 :OWoops, I meant Adrian!He used the GUNIAP weapon to add to the TL_IN_Flyer using the XBF editor.You could try the reverse to get a GUNIAP that fires, 1) save the GUNIAP as text using the XBF editor, 2) load the TL_IN_Flyer into the XBF editor and then 3)convert text to xbf.I have done this using the ATADP, but though the resulting GUNIAP fires it crashes the game when it explodes. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 17, 2003 Author Share Posted September 17, 2003 You could try the reverse to get a GUNIAP that fires, 1) save the GUNIAP as text using the XBF editor, 2) load the TL_IN_Flyer into the XBF editor and then 3)convert text to xbf.Well then I would have two TL flyers surely then...I'm confused Quote Link to comment Share on other sites More sharing options...
JulesG Posted September 18, 2003 Share Posted September 18, 2003 The way Adrian's XBF editor works is that you copy Gun meshes from one model and paste them into your desired model. You then use the FXheader from a model with a gun to recreate your desired model (look) but gun and animation of the other models.What do I mean? An example:I wanted to use the Deviator model as a Dual-Laser tank but though I re-textured the tank, it has the animation of Green Gas coming out of the turret barrels.I used the XBF editor to save the Deviator tank as a text file. I then read in the Quad tank, merged it with the Deviator text file and saved the combined tank as a new xbf. The result is no green gas, a tank that hovers but still has a rotating dual-barrelled weapon. (If you use the ORLaserTank, you get a single barrelled weapon, and the new animation includes the tank flying apart and then re-combining). This is why when it comes to making new units Adrian suggests you use simple models with simple animation, such as the ATADP, TL_Flyer and GUNIAP. The TL_IN_Flyer looks like the old flyer, but it moves around and fires(animation) like an AT-Drone (simple hover and shoot), but uses the GUNIAP gun graphics (which are hidden inside the body of the TL_flyer).If you were now to save the GUNIAP (look and gun graphics) as a text file, and then use the TL_Flyer to supply the animation/firing you would get a GUNIAP that flys like an AT-Drone, fires like the TL_IN_Flyer but looks like the GUNIAP. You could use the AT_drone with the GUNIAP text file, but when I tried this it seemed to be unstable (game crashes), but it could have been a number of other mod units I was testing at the same time.Hope this helps Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 18, 2003 Author Share Posted September 18, 2003 Thanks for that it should help me loads. I'll post again when I've succeeded or failed. Quote Link to comment Share on other sites More sharing options...
Adrian_Messecar Posted September 19, 2003 Share Posted September 19, 2003 To get the GUNiap to fire, all you have to do is replace the GUNiap's FXData section with the FXData section from the ATDrone. Also, I sent you the files as attachments to an email. So I guess you didn't get the email? If so, give me an email address to send them to and I'll email them. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 19, 2003 Author Share Posted September 19, 2003 Sorry I haven't checked my e-mails in a while. I'll checklater but I'm at a school computer now. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 20, 2003 Author Share Posted September 20, 2003 Send it to dunenewt88@hotmail.com Quote Link to comment Share on other sites More sharing options...
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