Navaros Posted September 5, 2002 Share Posted September 5, 2002 Silly children. LOL You see, my Fremen and the Fremen of any expert player will massacre every Sard on the map before the Sards are able to return fire. This renders the ROF of Sards and every other stat of the Sards completely irrelevant in fights vs. Fremen. I challenge any of you to try beating my Fremen Warriors with regular Sards, and you can even put scouts anywhere on the map before the fight begins. They aren't gonna help you in the least bit (other than diverting a bit of fire). Fremen will still own your Sards. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 5, 2002 Share Posted September 5, 2002 With what fact will support Fremen will win sards?Absolutely ridiculous, a Fremen will take atleast 4 hits to kill it while the sard will take 1 or 2 shots only. Quote Link to comment Share on other sites More sharing options...
Navaros Posted September 5, 2002 Share Posted September 5, 2002 LOL here's a tip for you all: respect the words of me and vilgent because we are the only good players who ever post in the Strategy Forum on a regular basis ;DTimenn talks sense too, so you might wanna listen to him as well. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 5, 2002 Share Posted September 5, 2002 Ok, master of Battle for Dune, say how on universe could fremen beat sard? Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted September 5, 2002 Share Posted September 5, 2002 OMFG!!!!I said the godd*mn Fremen warroir has the same bullet as the Atreides Sniper. The line: "Ok, LISTEN!!!! I SAID that the warrior does the same damage, ROF, and range as the Atreides Sniper!" didn't tip you off that's what I meant? If you don't believe me, look:[ATSniperGun]Bullet = cal50_BTurretMuzzleFlash = Smuzz2ReloadCount = 76[FRFremenGun] //Data from ATSniper probably needs separate bulletBullet = cal50_bReloadCount = 40TurretMuzzleFlash  = Smuzz2[cal50_B]Speed = -1 // Conceptual (was 16)MaxRange = 12Debris = DebrisSmallDamage = 600 //one hit one kill on most infantryWarhead = 50.cal_WExplosionType = SniperHitShot = TRUE //infantry death animOk, oops, the Fremen DOES fire faster (so that's where ROF is controlled). But it does the smae damage from the same range. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 5, 2002 Share Posted September 5, 2002 Then why the god damn are you posting if you know your wrong besides the range part??!!!!! Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted September 5, 2002 Share Posted September 5, 2002 It does the same damage too: What I'm saying is that the Fremen Warrior is no more effective against vehicles and buildings than the Sniper. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 6, 2002 Share Posted September 6, 2002 I think even the newest newbie would've realised that. Quote Link to comment Share on other sites More sharing options...
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