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Ordos Sabotaur


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Um, I found that getting within five cells (you can measure with buildings etc), the sabotuer could outrun rockets aimed at it on a perpendicular trajectory (ie it ran across the shot fired at it). Thus zig-zaging till you got close helped keep him alive... vs the AI anyway. Smooth terrain helps.

Trikes can out run rockets in any direction -except directly away from the turret, NESW facings- at one or two cells inside the turrets max range.

You have no idea how much I have played this game. Really you dont. Believe me!

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