Ordos_Executrix Posted February 4, 2002 Share Posted February 4, 2002 I have an idea for an expansion pack including a campagin a new house and severel new subhouses and a bunch of units even maybe cutscenes! YAYhowever i have the editing skills of a box of piundi rice.so if anyone would like to help me with the mod go ahead ill even let you have most the credit please contact me i dont care how thank you YA HYA CHOUDA!! Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 5, 2002 Share Posted February 5, 2002 just want to warn if someone takes up it up beware you have to get rid of a main house and the campaign version would probabaly never be finished but skirmish but post some details cause I'm interested Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 5, 2002 Author Share Posted February 5, 2002 Mwuhahah glad you asked here are some stuff i plan to change addHousesHarkonnen is replaced by house CorinoOrdos:Spy:like a engineer but faster with a fairly decent atack and is cloakedSubhousesBene GesseritSister:Infantry light trooper uses a weirdiing module and the VoiceReverend Mother:uses a stronger module and has the voice as wellGuildFrigate: like an advanced carryall but also has features of a apc and is much strongerNavigator:A naviagator fairly strong plus he/she/it can warpGuildsman:He is an engineer but is also a spice harvester and able to gather 10 units of spice as the guild is alaways happy to stuff their pockets :)Tleilaxu:and all the units form the ordos missionFace Dancer:claoked until it attacks uses melee weapon only.Ix:Attack Mek:like a devestator but faster and weakerLasgun trooper: a trooper with a laser,Nuff saidFreman:Naib:Very strongThumper:a thumper nothing more cheap and easy to build used to attract worms thus luring them to the locationCampaign mode:Story:Ordos having won the war of assasins has placed the ghola on the throne.They are opressive to the fremen and see Arrakis as no more then a source of income.Corrino however know the Emperor is dead and will make the ordos pay for defiling their name.Harkonnen has collapsed due to economic loss and corruption among the ranks.House atreides feeling sorrow for the freman have agreed to help house corrino in a war against the Ordos.However the guild and the bene gesserit having the threat of spice loss have sided with the ordos.The Ix and Tleilaxu see this as their opurtunity to gain enough money and possibly seize power. Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 5, 2002 Author Share Posted February 5, 2002 campaign mode will contain missions to salusa secundas and possibly kaitan. I may include a bonus mission of the battle of corrin.missions to caladan give you some new units such as the Rice gatherer who gathers the resource of Piundi rice.Missions on Giedi prime will give you acess to Oil rigs who harvest oil.All missions allow the building of a power plant but it is large and expensive.if possible i will make it that the longer any unit stays in the desert (less on infanttry rock) it takes minor damage due to sand blowing in equipment in their eyes the heat the thirst ETC ETC freman are immune to this howevernew stuffFreman:Sietch: several buildings you can build in the open desertBUM BUM BUM a new feature heros only available after having used all your buildings possible some are combonations kinda like a super weapon for a subhouseGuild:Heighliner a massive ship that has massive health and powerTleaxilu+Guild:Emporer wormIx:Freman:Shai halud,a sandworm that is permanant but only comes from a sietch need i say more?Benegesserit:Kwisatz'hedarch: he is very powerfull and can warp,need i say more!? Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 8, 2002 Share Posted February 8, 2002 what does the voice do? I know it sounds stupid but what should it do in the game? and only very few of those units would work try something based on other already done units some would work though just give some more details and take out some stuff and we'll see Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 8, 2002 Share Posted February 8, 2002 nice ideas though although some stuff in their would work and not based on anything old I'll see don't have enough time Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 10, 2002 Author Share Posted February 10, 2002 aghhh my account aint working oh well the voice would be like a Deviator except it would always be in effect as long as the Sister is within range to keep giving the unit orders and here are some more units based on older onesSandcrawler:a bigger better spice harvesterSMuggler Quad:a attack car thingie that can gather a small amount of spice.Assasin:Ordos only it is a Atreides sniper that uses a Crysknife at close rangeSuk Docter:he can repair err heal infantry and fight a bitBashar:Corrino only it is a very powerfull SardukaurGeneral:each house has them they can only build one at a time they come from a Palace and have shields a powerfull laser weapon and a knife at close range.they have different names for ehach houseBurseg:the corrino generalOverseer:Ordos genralGeneral:atreides general.Truthsayer:a bene gesserit unit that cant use the voice or attack but is cloaked and can detect claoked units from afarCaid:a sardukaur slightly better then a bashar,uses a weirding module.Sardukaur tank:DUhAtreides Swordsmen:very fast and only good at close range.Sardukaur apc:duhSardukaur Dropship: a flieng apcAtreides Lastrooper:replaces the sniper he is an infantry that has a laser,nuff saidplus all units with shields will have super worm attracting powers and more then one worm on the screen at once Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 10, 2002 Author Share Posted February 10, 2002 Buildings galore!Tleialxu turret:nuffsaidGuild and IX mega cannon:guild has longer range but is weaker and ix is stronger but less rangeBene Gesserit School:Makes bene gesseritCorrino turret:a souped up ordos turret type thingPower plant:like an advanced windtrap but betterOrdos Advanced windtrap:duhSuk Doctor school:makes sukSietch buildings(sand buildings fremaan only)Freman camp:duhWalls:duhGuard post:a freman turret pplus keeps worms awayUnitsFreman Naib: a mortor man! Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 10, 2002 Author Share Posted February 10, 2002 plus many planets in campaign mode!Giedi primeChapterhouseKaitenArrakisCaladanDraconisSalusa SecundisA guild Heighlinerand for the secret missionsSpaceEarth Quote Link to comment Share on other sites More sharing options...
mr_snowman Posted February 10, 2002 Share Posted February 10, 2002 The expansion pack sounds awsome!I think people that can use the voice sounds like a realy good idea.Good Luck! ;D Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 10, 2002 Share Posted February 10, 2002 voice unfortunately cannot be ranged but could last forever or limited time the sniper could not have knife unless use advanced sardaukar graphics sandcrawler and quad could not collect spice but maybe advanced harverster? also infantry may not have shields although I never tested it It won't work cause they have no shield graphics thus crashing the game but what about self healing? and no medics yet... Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 10, 2002 Author Share Posted February 10, 2002 hmmm in that case no shielded infantry instead they all self heal :ordos at a faster rateBenegesserit are permanant when they use the voiceand no medics hmmany ideas for the corrino superweapon?maybe an atomic bomb cuz when you are emporer you make the rules?new stuffSandcrawler:a fancy name it is just an advanced spice harvester.Corrino Laser turret:self explanatory.Corrino Battle Wagon:a inkvine catapaultTank Traps:all houses have them they are built on rock or sand and do not attack or do anything but they do block large vehiclesBarbed wire:you can walk though it but take damage and tanks cantOrdos Spider Mine:its cloaked and when a unit comes near or oyu decide it goes BOOM Quote Link to comment Share on other sites More sharing options...
nemafakei Posted February 11, 2002 Share Posted February 11, 2002 Shields work without gfx - they just don't show. Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 11, 2002 Author Share Posted February 11, 2002 Stuff for you guysCORRINO SUPERWEAPON: Lions Roar,makes all units flee of the map in a small area,causes damage to buildings but it is minor.Atreides Centurion:the ultimate infantry mega armor,shields and offense cant be run over either,but it is as slow as a devestatorOrdos Raven:a cheaper albeit weaker version of the harkonnen gunship must land in a ravens nest (ordos landing pad) to restockCorrino SAM turret: the ultimate AA weapon of coaurse it balences cuz its expensive and corrino dont have many good anti airCorrino Repairmen:THey have a puny attack but can repair vehicles!Changes:Ordos eye in the sky is cloakedScouts have a weak attackMore then one worm at once.Shields attract worms alot quickerHijacker:smuggler subhouse only its like the corrino one in the Kwisatz hedarch modCorrino Siege Tank:like a kobra but less range weaker but very cheap usefull in numbersCorrino Griffon:Its a powerfull tank that when deployed like a freman fedaykain it takes to the skys and becomes an powerfull bomberOrdos Viper Tank: a slow moving plasma launching close range flamethrowing death machineAtreides Falcon: A super thopter very strong laser weapon Quote Link to comment Share on other sites More sharing options...
nemafakei Posted February 12, 2002 Share Posted February 12, 2002 "Caid:a sardukaur slightly better then a bashar,uses a weirding module...Corrino Laser turret:self explanatory...Corrino Repairmen:THey have a puny attack but can repair vehicles! ...Hijacker:smuggler subhouse only its like the corrino one in the Kwisatz hedarch mod Corrino Siege Tank:like a kobra but less range weaker but very cheap usefull in numbers Corrino Griffon:Its a powerfull tank that when deployed like a freman fedaykain it takes to the skys and becomes an powerfull bomber "Don't copy from the KH mod. All of these feature in it. Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 12, 2002 Author Share Posted February 12, 2002 i am not copieng for a few reasons the first is i intend to ask for permission and the second is i only want to make the mod better i swear credit will be givin where it is due and this is if someone makes the mod with me no one has confirmed it yet so..Changes:smuggelers may be their own subhouse (do i have to remove one other then the sardukaur who i already said i would remove and replace with the BG?Smuggeler Quad:Can attack and harvest spice but not muchSmuggeler: LIght infantry that can capture an vehicleSmuggeler camp:where they are built fromSpice Silo: a small refinary for all housesAtreides Eagle:defenseless against ground targets but kicks butt in the airIx mek Infantry:robo infantry that are strong have a laser weapon shields and they explode when run over owever they cost a lot of money]and if possible somerthing new Critters! like in starcraft here are some ideas for life on arrakis beyond sandworms:Smuggelers:i would like to make them random if possibleMerchant:goes to units and sells trinkets using your salery.Civilean:nothingMilitia:territorial Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 12, 2002 Author Share Posted February 12, 2002 new new new....NEWSpotlight: a building that detects all cloked units in rangeOrdos Banshee:a fast moving cloaked infantry that has a powerfull weirdin module and only uncloaks to attackSubhouse:Harkonnen Remnents:After the fall of house harkonnen Giedi Prime was left a toxic battleground many different factions vieng for power to reclaim the title of Baron.However many of them have entered into pacts with the great houses in exchange for supplies soldiers etc etcall their units are all the harkonnen stuff we dont use! Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 12, 2002 Share Posted February 12, 2002 thanks nema, barbed wire could hurt inf but not tanks and tanks would go over it, possible I could not even make the damn thing and that wouldn't the corrino roar be a rip off off the atreides super weapon? and the thing that deploys and becomse a bomber woulld not work I should think Quote Link to comment Share on other sites More sharing options...
Scrinlord Posted February 12, 2002 Share Posted February 12, 2002 I dont know much about editing E:BFD, but I know a very little bit about editing TS/RA2.as far as making inf have sheilds, just make their damage reflect the fact that very few projectiles get through the sheild, and edit infantry image so it looks like it has a sheild Quote Link to comment Share on other sites More sharing options...
Gobalopper Posted February 12, 2002 Share Posted February 12, 2002 Unfortunately we can't edit the actual unit images yet. Someone has to decode the XBF format first. Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 13, 2002 Author Share Posted February 13, 2002 mm you are getting ahead of yourselves no one has offered to do this for me yet so this whole topic is moot it is to atrract attention and hopefully get someone to do the mod with me sigh...and i never EVER play atreides so i dont know what their superweapon even is!lol i am a oure ordos fanatic and occasionaly play as hark or atreides just for some fun Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 13, 2002 Share Posted February 13, 2002 I said I might take it let us see how it is planned first Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 15, 2002 Author Share Posted February 15, 2002 New new new newChanges:the thopter is significantly weaker as i am giving atreides the most air units so that is their weakestBarrels:ya plac em and shoot them and kerplowie ghreat at the entrance to you base when someone comes near BOOMAtreides Eagle:A bomber with a puny AA machine gunAtreides lark:a basic air unit think what the thoper used to be like i call it air infantry :)Ordos Asp:a fast moving cheap ordos tank that has a rapid fire chaingunOrdos Drone: a dust scout that when deplyed explodes in a cloud of deviator gasOrdos Rattlesanke:a fast moving cheap tank that when deployed becomes a thumper Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 15, 2002 Share Posted February 15, 2002 ordos rattle snake won't work neither will the asp thing. Quote Link to comment Share on other sites More sharing options...
Ordos_Executrix Posted February 15, 2002 Author Share Posted February 15, 2002 why?Corrino railgun turret:rapid and powerfull but no AA and is expensveOrdos Python:a dust scout equpied with a gas that works like chaos lightning you attack the nearest unit Quote Link to comment Share on other sites More sharing options...
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