mvi Posted March 29, 2013 Share Posted March 29, 2013 Today I have released the UI Table Editor. * New in 0.3 Now supports editing Menus.UIB and Colours.UIB (in addition to the original support for Text.UIB and Samples.UIB)* New in 0.3 Now supports loading and automatically fixes .UIB files saved in Siberian String Table Editor* New in 0.3 Added Find feature* New in 0.3 Rebranded to UI Table Editor (originally String Table Editor) Download at D2K+ 4 Quote Link to comment Share on other sites More sharing options...
D2k Sardaukar Posted March 29, 2013 Share Posted March 29, 2013 Thank you for updating the modding the tools. I must admit that I haven't been able to use this (previous) tool to its full potential, because some things are unknown. For example, where is the "samples.uib" for and how is it all linked? Would you perhaps consider adding a short text with information on how to use your modding tool(s) on the download page? Lol, I'm not the brightest of minds, I just realised UI stands for user interface....... Quote Link to comment Share on other sites More sharing options...
Feda Posted March 29, 2013 Share Posted March 29, 2013 I'm taking care of how tools have to be used in the tuts I make :DVery nice, I'll check it as soon as I open the PC. Quote Link to comment Share on other sites More sharing options...
mvi Posted March 29, 2013 Author Share Posted March 29, 2013 (edited) You're very welcome :-) Samples.UIB holds mappings of keys to .aud files in GAMESFX and the wav files contained within SOUNDS.RS (which you can open using the Sound Effect Tool at D2K+) I'm not sure how helpful this is, since Templates.bin (which holds what units use what sounds, for example) uses the sound index rather than key. There is also a set of keys inside the .dat file. It may be that the UIL files use the keys. Edited March 30, 2013 by mvi Quote Link to comment Share on other sites More sharing options...
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