Rene 2 Posted April 16, 2010 Could someone please sticky this post?Since there are a lot of duplicate bug reports, I would like to point everyone to D2TM's bug tracker @ google code. You can find it at http://code.google.com/p/dune2themaker/issues/listThat should keep things a bit cleaner ;) Share this post Link to post Share on other sites
stefanhendriks 27 Posted April 17, 2010 Done. Yes, issues can be added there. Share this post Link to post Share on other sites
Beez-one 0 Posted May 12, 2010 - AI harvesters and units follows any unit which attacked them, forgetting about everything. I.e. sonics follows ornithopters etc. - You can place concrete on structure. And lose it :) - Units leaves their places when they notice enemy and never came back at line, it's pretty annoying. If player wants unit to stand in some point of the map why can't he? ::) - Sometimes units goes somewhere by their own :O Mostly for enemy base - Sometimes harvester reacts strangely at D button - it leaves spice field and immediately returns on it. Share this post Link to post Share on other sites
MeglaW 0 Posted January 27, 2011 in wip 352 version- starport does not work- noticed that units move 2-3x faster diagonally then horizontal or vertical Share this post Link to post Share on other sites
stefanhendriks 27 Posted February 5, 2011 - starport does not workCould you be more specific? Although it works with the fresh SVN version (latest). I might upload a new version of d2tm. Share this post Link to post Share on other sites