Naib_Mishu Posted November 28, 2004 Share Posted November 28, 2004 I could help too. i'm an artist too but not very experienced in computer art. :( i make music too. i think it would be really cool if there would be remixes of the original dune 1 traks in the game. i could do that 8) Quote Link to comment Share on other sites More sharing options...
pencilgod Posted November 28, 2004 Share Posted November 28, 2004 Hey Naib, since Major_Gilbear is not responding for now, I'm taking charge of the project ;). My plan is to first make as much artwork as possible, I'm starting with all the environments. It's gonna be one hell of a job, but you gotta start somewhere! The first environment I'm building right now is the Atreides palace.If you could do some remixes, that would be swell. Do you have a hotmail adress and MSN Messenger? That's my preferred way of communication ;). Please add me to your contacts, i'm pencilgod@hotmail.com . Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted November 28, 2004 Share Posted November 28, 2004 MG is still around he just doesn't visit that often. Quote Link to comment Share on other sites More sharing options...
Davidu Posted December 15, 2004 Share Posted December 15, 2004 I could come up with some ideas.For ideas take some time to read the topics in Fanfic.There are some great ideas there. Or at least get inspired for the characters.About imaging ... well... I don't know.I once tried to remake Dune1 in Half-Life but I quiiitted the project after I made some rooms. I don't know any scripting. I want to get my hands on The Elder Scrolls Construction Set, as I lost my old CD. Or the new Hammer Editor for HL2. Tell me if I can help you. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted December 15, 2004 Share Posted December 15, 2004 HL2 mod for Dune sounds interesting... Quote Link to comment Share on other sites More sharing options...
Davidu Posted December 16, 2004 Share Posted December 16, 2004 I downloaded AGS!It's great! I took some screenshots in the HL maps I made and I already made a room with one of them and a Quit button with the textures found in Dune2000 for the button. Also I got some great cursors for the game. No characters yer. No music yet... I don't know how to get it in.... Anyway... I'm just playing around... Quote Link to comment Share on other sites More sharing options...
Davidu Posted December 17, 2004 Share Posted December 17, 2004 Here... one screen shot of the only room I made so far. The exe is already 6 mb. Man!www.geocities.com/dunedavidu/MY_DUNE.JPG Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 12, 2005 Author Share Posted January 12, 2005 Sorry for not being around much, I'd honestly thought this had died totally. AGS *is* a nifty bit of kit, and is dead easy to use. As with most adventure games though, this project would need attractive art and a good story to be any good. AGS will easily let us do the rest, and for those who are a bit more skilled at coding, many cool features can be added.The game can be Isometric, Oblique, or Overhead without any real difficulty. Some combat can be added, but I'd rather keep it as a scripted event rather than a normal action - puzzles/quests, exploration and the story are more interesting in this context.If you wish to see what sort of *good* games AGS can make, I'd recommend: "Five Days a Stranger", "Seven Days a Skeptic" and "The Knight's Cross".@Davidu: That room looks really good, but it could do with more things to interact with, and also being a bit sharper/in focus.@Pencilgod: I'd love to see what sort of ideas you have for this. If you really are good at artwork and music, then we would be fortunate indeed to have your assistance! Quote Link to comment Share on other sites More sharing options...
Davidu Posted January 18, 2005 Share Posted January 18, 2005 I made some things in it, but they are quite hard to put on the net. Two rooms = 6-7 MbALREADYand music... ;D Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted January 19, 2005 Share Posted January 19, 2005 Wow I'd love to help people. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 20, 2005 Author Share Posted January 20, 2005 Cool! I also discovered that you can add voices as well as text when you "speak" or click on things :PSeriously, I recommend playing a couple of the AGS games to see what can be done - "Neverquest" has rather nifty dialogue display windows, where each person who is speaking gets their own animated window superimposed over the main screen.Little touches like this help keep the games fresh. Quote Link to comment Share on other sites More sharing options...
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