Major_Gilbear Posted September 28, 2004 Share Posted September 28, 2004 First of all, this is just an idea, so please don't think I'm about to make a new mod. I'm putting the idea out there though, as there are those with suitable skills that might be willing to have a go.Basically, I was wondering if anybody had thought of making a DUNE game for "Dawn of War". It is a new RTS, and has melee combat as well as ranged. Already coded are plenty of features that could be used by any prospective mod, such as cloaking and special abilities/attacks.AFAIK, the game is pretty flexible, the code being LUA files. Modding tools are imminent, and fans have already created a few user tools too. Would anybody be interested? If so, we could start brainstorming ideas, units and featured sides. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 28, 2004 Share Posted September 28, 2004 The Warhammer one?I was thinking about starting up a dune mod for B4ME because I'd get a lot of support from other sites. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted September 28, 2004 Author Share Posted September 28, 2004 Yeah, the WH40K one.Thing is, most RTS don't cater all that well for both melee and shooting. Plus, in DoW, there is a very snazzy morale system that would fit the infantry-themed battles very well... Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 28, 2004 Share Posted September 28, 2004 So does B4ME. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted September 28, 2004 Author Share Posted September 28, 2004 <shrugs> Well, DoW is out now, BFME won't be out for another two months. Plus, given the utter lack of support/mod tools that Generals got, I wouldn't be optimistic about BFME.Anyway, it was an idea - if nobody likes it, then it doesn't matter :-[ Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 28, 2004 Share Posted September 28, 2004 Have you been to deezire.net? Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted September 29, 2004 Author Share Posted September 29, 2004 Yep, I have. And from what I see, the beta stage hasn't even been reached yet, and many of the BFME features are still to be revealed. What is possible, and what will be included are two very different things. Plus, EA are as vague and unhelpful torwards modding as they have always been, so aside from the odd patch, I wouldn't expect to see any modding tools from them. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 29, 2004 Share Posted September 29, 2004 They made Wb though. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted September 29, 2004 Author Share Posted September 29, 2004 Only because they didn't make any new map packs, so it was quicker/easier to release WB. Seriously, none of the CnC/Westwood games have ever received much/any support, so why would that change now?Anyway, I wasn't suggesting this to argue about the engine, I was wondering if anybody was gonna use DoW as a basis for a DUNE mod. :O Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 29, 2004 Share Posted September 29, 2004 Check the thread about it in the gaming section, maybe you could recruit people there. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted September 29, 2004 Author Share Posted September 29, 2004 First of all, this is just an idea, so please don't think I'm about to make a new mod. I'm putting the idea out there though, as there are those with suitable skills that might be willing to have a go. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted October 5, 2004 Share Posted October 5, 2004 I experimented with it, however it needs model editing, and I can't do it with available tools. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 12, 2005 Author Share Posted January 12, 2005 Bump. Relic have released lots of tools for this now. Any takers? If I weren't already involved in a dozen other mods, I'd be tempted to learn 3DSmax just to have a go at it! Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted January 13, 2005 Share Posted January 13, 2005 Send me one model trough Messenger or FTP, and I'll look on it. I have a little experience with it and perhaps it won't be too hard to make own ones. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 13, 2005 Author Share Posted January 13, 2005 The models are just like any you'd find in any other game... :O Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted January 13, 2005 Share Posted January 13, 2005 Most games have its own model format, while they are moddable only trough special plugins (usually for 3DSMax or Milkshape) or own editor. Also there things like scaling, texturing etc, which are game-relative. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 13, 2005 Author Share Posted January 13, 2005 I think the game accepts Max files for the models, and Tga files for the textures.Just check out the official Relic modboards - They'll answer much more than I can!Relic Modding Boards Quote Link to comment Share on other sites More sharing options...
Universal Posted January 24, 2005 Share Posted January 24, 2005 lol just a question for you guys do you know how to skin cause i know how. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted January 28, 2005 Author Share Posted January 28, 2005 Please go away Universal; I know who you are, and have no wish whatsoever to associate myself with you in any way. Quote Link to comment Share on other sites More sharing options...
khaleroo Posted January 31, 2005 Share Posted January 31, 2005 I will be of some interest to you and suggest Unrealed. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted January 31, 2005 Share Posted January 31, 2005 lol just a question for you guys do you know how to skin cause i know how.Good you expert, show us one model you made from scratch and then talk... Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted January 31, 2005 Share Posted January 31, 2005 How about UT2k4 then? Quote Link to comment Share on other sites More sharing options...
JOFX Posted February 1, 2005 Share Posted February 1, 2005 there is just 1 "LITTLE" thing!GW have anounsed that you may not make mods that dont belong to the world of 40K.so if you dont want to be sued dont make it...sorry :-(you shoud chek it out more closely, inkase im wrong) Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted February 1, 2005 Author Share Posted February 1, 2005 I have read the GW IP clause. AFAIK, where GW is concerned, all mods must be total conversions -TCs. This is to avoid GW IP material in other "worlds" and vice-versa. As long as DoW was modded into a Dune TC, it is fine. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted February 9, 2005 Share Posted February 9, 2005 Let they force us... Is it possible to run it with 32 MB graphic card? Quote Link to comment Share on other sites More sharing options...
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