The_Black_Knight Posted December 25, 2003 Share Posted December 25, 2003 Ay guys, some more news from the Bf1942 Dune2k mod. Now we have the Sonic Tank completed. Skinned/modelled by Necron.Mention what you guys think of it. Have any ideas, or anything like that.http://www.planetbattlefield.com/image.asp?/images/news/dk122403.jpg Quote Link to comment Share on other sites More sharing options...
Cyborg Posted December 25, 2003 Share Posted December 25, 2003 Just as suggestion...Could you try making the "parabol" more round, because that would help focusing the sonic waves... Quote Link to comment Share on other sites More sharing options...
The_Black_Knight Posted December 26, 2003 Author Share Posted December 26, 2003 Just as suggestion...Could you try making the "parabol" more round, because that would help focusing the sonic waves...Dude, sorry for sounding ignorant: But what you mean "parabol"? And thank you for the suggestion none the less. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted December 26, 2003 Share Posted December 26, 2003 He means the curved area where the sonic pulse would eminate from. Quote Link to comment Share on other sites More sharing options...
Atomic Mitten Posted December 26, 2003 Share Posted December 26, 2003 For example a Satellite dish is a Parabol. Quote Link to comment Share on other sites More sharing options...
The_Black_Knight Posted December 26, 2003 Author Share Posted December 26, 2003 :-[Oh, thank you guys. Thats what I thought he might have been talking about. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted December 27, 2003 Share Posted December 27, 2003 Sure. Not a term I would personally use off hand, but cultured types like Cyborg are pretty fond of them ;D Quote Link to comment Share on other sites More sharing options...
The_Black_Knight Posted December 27, 2003 Author Share Posted December 27, 2003 Sure. Not a term I would personally use off hand, but cultured types like Cyborg are pretty fond of them ;Dlolol. I like the sound of that term: "cultured types". lolol. ;) Quote Link to comment Share on other sites More sharing options...
Cyborg Posted December 28, 2003 Share Posted December 28, 2003 parabol is a mathematical expression, and there's only one big one on the sonic tank... Quote Link to comment Share on other sites More sharing options...
The_Black_Knight Posted December 29, 2003 Author Share Posted December 29, 2003 Well thanks Cyborg.Got some cool news guys.Necron has been doing some work on our homepage, has done some updating, talking to me about concepts and such and as well is in the making of our forums.Please guys, you are more than welcome to join our forums, or just to visit and see how we are doing. The more input we have from the Dune2k community, the better our chances are, of our outcome being the best as possible. This is the link:http://www.cybar-cafe.com/dune2k/index.phpPlease be patient with our site, our mod team is still quite small. Recruiting has been moving extremely slow, so our work pile is quite high per person. Quote Link to comment Share on other sites More sharing options...
Necron Posted December 29, 2003 Share Posted December 29, 2003 Thanks for the comments guys, but as far as the parabol is concerned, I only took the model from the rendering of the sonic tank I had, if you think it should be curved, I see no problems there...Thats why we post here to have suggestions and insights, and believe me we are open to all suggestions, so feel free to interact as much as you want...Thanks...Necron Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted December 29, 2003 Share Posted December 29, 2003 Lol, I picked the phrase "cultured types" for just that reason Black night ;) Quote Link to comment Share on other sites More sharing options...
Cyborg Posted December 29, 2003 Share Posted December 29, 2003 I see that you've made your model like that shot from Dune 2000.However, that implementation of a sonic emitter is quite stupid.Actually, waves would be sent all over the place, and only be a tiny bit concentrated by the vertical kind of shield.Anyway, you might also want to do something about the textures of that thing meant to concentrate the sonic waves, but other than those things I mentioned, the model is exceptionally well textured, and good looking. Quote Link to comment Share on other sites More sharing options...
Necron Posted December 29, 2003 Share Posted December 29, 2003 Can you be more explicative, cause I dont understand exactly what you mean, what should I do with the Sonic emiter and and is wrong with the texture of it...I am quite open to suggestions but please gimme more details... Quote Link to comment Share on other sites More sharing options...
The_Black_Knight Posted December 30, 2003 Author Share Posted December 30, 2003 Got some even more cool news guys!!!Just got home from work, and was enlightened that our forums are up!!!So, please do come and visit, and perhaps register. You never know, you could in some way help us out. We do still need it as well!! ;) Quote Link to comment Share on other sites More sharing options...
Cyborg Posted December 30, 2003 Share Posted December 30, 2003 Can you be more explicative, cause I dont understand exactly what you mean, what should I do with the Sonic emiter and and is wrong with the texture of it...I am quite open to suggestions but please gimme more details...Ok, to keep it straight and simple...The only blueish texture on the sonic tank should be of better resolution.Right now it looks too much stretched. Quote Link to comment Share on other sites More sharing options...
Necron Posted December 30, 2003 Share Posted December 30, 2003 Ok note taken, Ill see what I can do... Thanks... Quote Link to comment Share on other sites More sharing options...
Cyborg Posted December 30, 2003 Share Posted December 30, 2003 No problem.I don't hope I sound too negative... Quote Link to comment Share on other sites More sharing options...
Necron Posted December 31, 2003 Share Posted December 31, 2003 Dont worry you were not, but I was thinking of doing some changes to the original designs, adapting the models to give them a more realistic look, plus with the track guards the sonic has in the front it aint able to climb any hills :) they drag on the ground, that need to be fixed... And I was thinking also the make the Sonic parabol to be more like the Emperor version...The only problem is how far can I push the adaptation until it doesnt look and feel like Dune 2000??? Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted December 31, 2003 Share Posted December 31, 2003 Pretty far I'd say. When people are playing this, I'd be inclined to think that they'd be more anticipating a new "Dune" mod opposed to a new "Dune2000" mod, so I think you could stretch moderately far before anyone cares ;) Quote Link to comment Share on other sites More sharing options...
Seal89999 Posted January 2, 2004 Share Posted January 2, 2004 I think that making the sonic like the emperor version would be a nice touch. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted January 2, 2004 Share Posted January 2, 2004 I personally think a few aspects of the Emp Sonic Tank would be nice, like the glowing emitter or "irised" parabel. Quote Link to comment Share on other sites More sharing options...
Necron Posted January 4, 2004 Share Posted January 4, 2004 Cyborg :Is this better?? For the deflector?http://www.cybar-cafe.com/dune2k/pics/new_deflector.jpgThe New deflector texture aint stretch at all, but I am still a bit worried about mixing everything... Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted January 4, 2004 Share Posted January 4, 2004 Wow, really cool Necron. Quote Link to comment Share on other sites More sharing options...
Seal89999 Posted January 5, 2004 Share Posted January 5, 2004 Wow that looks great necron!When do you suppose this mod will be completed? Quote Link to comment Share on other sites More sharing options...
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