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Posted

rules: your unit can't be invicible, huge but fast, huge and stealthed

it can be a combination of any of the units from emp or the cnc series

or it can be completly new

Posted

I'd make a Grenaider that would have Med. range, faster than normal infantry, and would be fairly effective against Vehicles and infantry. However, it would blow up when it dies, and it would be easier to kill.

Posted

I would instead of make a unique unit,make a unique unit for each house for balance.I would make a harvy that can teleport back to the ref for the atr,a harvy with a machinegun for the hark and a stealthy and swift harvy for the ordos...

Posted

I'd make a Desert Veteren. A veteren of many battles on Dune, he is battle hardened and tough. Armed with a long armour penetrating rifle, he is a deadly sniper. Effective range, thin armour though. His speed makes him hard to hit. Stealthed when moving short distances. Fast reload time and can take out 5 infantry before they can get with in the range of their own guns. Vulnerable to vehicles and air attack. Doesn't attract worms as often as most units.

Posted

Id change everything about the game before i introduce my idea... first of all, there would be no vehicles besides huge slow moving harvestors controlled only by AI and It gets picked up and flown out of danger when an enemy comes near or if theres worm sign, there are only infantry, but alot more infantry rock all around with more realistic cliffs for ambushes, there would be no invisible units, only very well camouflaged units detectable with a good eye, as for the destruction of a building, to destroy one you have raid it and kill all those inside, then it becomes useless and eventualy deteriorates, well my unit is an ornothopter transport with one sniper in the back which fires weak shots and has to reload after 10 shots, it can reload anywhere it just has to land.

Posted

mine would be like an orthinoper that dropped an e.m.p bomb to disable vechles and other planes making them an easy target it would be fast and lightly armoured but have a build limit of 1 ;D

Posted

Id make a SPECIAL SARDuakar that has 2 daggers for differnt porposes like a throwing knife and a dagger and i would make him have a Thumper STEALTH DEVICE so he stays stealth for like 25 seconds then it turns off then he would have mines, he can dig in Spice plant explosives and would have a minelayer, kindjal gun and a Sard laser and mini-gun then he would a 1 hit kill infantry ratio and can Eplosion suicide and 1 of these guys would be 100000 spice but he can also capeture ALL the buildings.

LOL ;D LOL TOOOOOO MANY ANDS and guns and knifes and bombs and weapons and training and technollogy and BYE BYE LOL LOL LOL

Posted

The Grenader would be for the Harkonen. I would have like a Rocket Probelled Boomeang Trooper that spits out flame for the attreides. And a big, mechanical Jumpy thing that goes around jumping on people. ;D

Posted

Id make a SPECIAL SARDuakar that has 2 daggers for differnt porposes like a throwing knife and a dagger and i would make him have a Thumper STEALTH DEVICE so he stays stealth for like 25 seconds then it turns off then he would have mines, he can dig in Spice plant explosives and would have a minelayer, kindjal gun and a Sard laser and mini-gun then he would a 1 hit kill infantry ratio and can Eplosion suicide and 1 of these guys would be 100000 spice but he can also capeture ALL the buildings.

LOL ;D LOL TOOOOOO MANY ANDS and guns and knifes and bombs and weapons and training and technollogy and BYE BYE LOL LOL LOL

rules: your unit can't be invicible, huge but fast, huge and stealthed

it can be a combination of any of the units from emp or the cnc series

or it can be completly new

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