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  1. Didn't find any time yet. In order to check it out. Too busy with RL, work and other games 😛 I spotted shotgunner. I like that. Is it going to be a classic short ranged anti infantry unit? Will it deal medium damage to light vehicles by any chance? Is the attack type similar to that of the siege tank and grenadier? In other words, the projectile goes fast and deals similar damage.
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  2. Hi, I just finished my new Sandworm update for Dune II that allows the user to actually train Sandworms from the barracks and order them from the CHOAM. I accomplished this by replacing the Soldier with the Sandworm. I have also updated the controls of the Sandworms so they now have the ability to Hunt. Each Sandworm you train/order will only eat once, so I made the cost very cheap so you can easily train/order more (but the game default Sandworms still eat 3 times). Also your enemies also have Sandworms, and your Sandworms can eat enemy Sandworms as well. FYI, it helps to build your barracks by the sand so that your Sandworms can deploy on their own, but if not, don't worry, they will be picked up by a Carryall. Yes, Sandworms will actually be picked up by a Carryall. Funny right? My update works for Dune II and Super Dune II. The zip file contains an updated version of Dune2.exe, a profile.ini file, and a basic test scenario to make it easy to test the update. I would also appreciate any feedback. If you are interested in my update, you can download the Zip File from the Google Drive Link below, or from the Download button below, or email me at jessemiv@yahoo.com and I can personally email the zip file. Enjoy! Shai Hulud. Zip File to download the update: https://drive.google.com/file/d/1KW_nuq7S2C31Adqz9K2D7zL5HFqREiVB/view?usp=drivesdk sandworm-update-video.mp4 Dune2 Sandworm Update V1.zip
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  3. hey there! the number you're seeing in the error message is the amount of "ticks" that have passed in the saved games you've got. 25 ticks = 1 in-game second, and at fastest game speed, an in-game second is roughly 0.4 of a real-life second. it's just a way to tell you when the crash occurred, for debugging purposes game data invalid is what it sounds like, unfortunately. something in the save file ain't playing nice with the new exe. we try to maintain backwards compatibility, but ya know how development can be the good news is, you should be able to run any mission made with a prior version of the game in mind just fine between stable versions of the exe. there are minor exceptions, like if a bug was exploited for map design and that bug was fixed, the map that used it may be a little different. nothing should be unplayable though and, you should also be able to run more modern campaigns making use of the powerful new features. Cm's index has all known playable content documented: and if you'd like some examples of more modern campaigns, I can make a few recommendations of threads to check out via that index: - Thel 'Vadam Flippy's Great Battle of Arrakis focuses heavily on large-scale macro missions, using some powerful variables-based features, such as 'repeat queueing' to let you mass-produce large armies to clash with - PsYcHo's Smuggler Restructure campaign is closer to vanilla in terms of most of the event types used, but makes use of minimap pings and quite a few lovely new units he created as voxels, which I later polished up - my Summers' Solstice campaign recently had some new features backported to it. nothing that fundamentally changes the missions, except ooone thing on the final mission, but some significant optimizations and QoL but there are plenty of gems besides those; these are specifically campaigns that use new features with the v2.3 exe and all that on a tangential note, the very latest mission designed for d2k at the time of this post is the Arkanon Debut mission included in that tileset's thread. it'd be under "single missions" in the index. that uses a cutting-edge exe though, technically not the stable version of 2.3. still, it might be of interest if you're looking to get a peek at the most modern of our capabilities anyway, I hope that answers your question!
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