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North America

Maps based in North America.

115 files

  1. Goal: The Michigan Peninsula is booming with logs, automobiles and agricultural products. Are you able to supply the industries with the raw materials they need and prosper?
    Author's Comments: I suggest the player to start with a small railway from Chicago or Detroit. After a few years to consolidate your company, you can start building the trunk line between the two cities via Kalamazoo and Ann Arbor. Chicago and Detroit are a huge urban centers, so there should be plenty of mail and passengers to carry to and from the provinces. By 1920 or so, the whole system should be built, and by this time it will take approximately 175 trains to run it. Note: From 1950 no steam locomotives are available.
    137 0
  2. Goal: The year is 1840, and the British Empire is on the verge of losing the Oregon Territory to its former colonies, the United States. Perhaps a rail network will strengthen the British claim to the region...
    Author's Comments: OREGON AND EMPIRE is set in what is today the Pacific Northwest of the United States. The year, however, is 1840, and the political destiny of the region is not yet settled. The British call the area the Columbia River District of the Hudson's Bay Company; the Americans call it the Oregon Territory. Both nations have designs upon Oregon -- at first, the hope was that the Columbia River could be exploited as a highway to the continental interior, but in the early 1800s it was learned that the Columbia was too wild to serve as an efficient artery of commerce. The attention of the Brits and the Americans then shifted to Puget Sound, as both empires wanted a deep water port on the Pacific coast. (Spain, and then Mexico, controlled San Francisco Bay at the time, but that's another story...)
    It's your job to secure the British claim to the Oregon Territory despite the opening of the Oregon Trail in 1843, when hundreds of American settlers crossed half of the North American continent in covered wagons and settled in the Willamette Valley, south of Fort Vancouver. Historically, the Americans organized a Provisional Government in 1843 and took control of the Oregon Territory by sheer weight of numbers -- thousands of American settlers arrived in the following years. By the time Oregon was officially annexed by the United States in 1849, the British Empire had recognized the reality of the situation and elected to settle "the Oregon question" diplomatically.
    If you meet the initial conditions and secure the British claim to Oregon, you will be radically changing history. The events which follow are a mixture of this "alternate history" of the American west and actual historical events. A reasonably complete accounting of which events are true and which are fictional is included in this document.
    194 0
  3. Goal: This is a map of the area near Jamison City in Pennsylvania. At one time, it was a busy lumber town.
    To win Gold, have a Company Book Value of > $10 million within 30 years. To win Bronze, simply be profitable. There isn't a Silver win in this scenario.
    Author's Comments: This place was a lumber boom town durring Pennsylvania's logging height. The goal is be the top dog on the map. Again, this one is a small area with a small amount of miles per square of gridmap.
    120 0
  4. Goal: It's tough going scratching out a living here. Passengers are not a big enterprise.
    Author's Comments: One of the maps found in the GOLD edition of the Railroad Tycoon.
    159 0
  5. Goal: Boston is the hub. Can you build spokes to all six New England States?
    Author's Comments: This is designed for folks who like playing "robber baron" and connecting up the whole map.
    The setting is southeastern New England, extending west to the Connecticut Valley and New Haven and northeast to Portland, Maine. The northwestern part of the map is annoyingly rugged. In 1840, there is one railroad in each of the six New England states, run by a chairman who prefers building track to playing the stock market. You start with a seventh company, based in metropolitan Boston, whose mandate is to unite all of New England. Since you have a bit more cash than the AI players, it is a realistic goal to get control of all seven companies.
    Each state has one "key city" that needs to be connected to Boston. These tend to be off at the corners of the map, and it is not a bad idea to let the AI build some of the track, since there is nothing wrong with having the connection be partially over foreign track. For Bronze, you need only connect four of these cities to Boston.
    For Silver, you need to connect five key cities to Boston, and there is an additional requirement of hauling 25 loads between five of the six states and Boston. In the case of Maine, Connecticut, and Vermont, this means a long trip. This requirement creates a temptation to run every train through Boston, which can create colossal traffic jams unless you are careful.
    For Gold, you must connect all 6 cities, haul 25 loads between each of the six states and Boston, and reduce the number of companies to three or less. Since the AI players, except possibly in Vermont, will run a fairly profitable operation, you will probably have to take them over briefly in order to wreck them enough to be able to afford a merger. Once you have majority control of one of these companies, you can make it work toward your goals, but sooner or later you will have to merge with some of them. Taking over all six companies is possible, but it is not required and may not be the best strategy.
    The potential for a nice export industry -- textiles for cotton and rum for sugar -- is there, but it doesn't fit very well with the loads-to-Boston goal. For the most part, as with all early scenarios, you can do very well by hauling passengers and mail, and the required long runs into Boston generate enormous revenue. However, starting in 1845, you must haul at least one load of coal, iron, lumber, and paper every year in order to avoid extra running costs.
    There are lots of events that pop up at random times. There is no intended "right" choice for any of them, but the opportunity to sponsor research at a local university is too good a deal to be passed up.
    A few tips:
    1. Once you get control of a company, take over as chairman. Then use its excess cash to build rails toward Boston and to buy back stock. Issuing bonds can help, but once you merge, that debt becomes yours!
    2. The most effective way to cripple a company is preparation for merger is to ruin its credit rating, issue some stock, bulldoze all its stations, and reduce its cash to zero. Leave the track and trains, and keep a majority of the shares. Soon you can merge cheaply. After the merger, upgrade the engines on all the full trains and reroute them to Boston. I have met the entire Maine loads requirement this way.
    3. Don't try actually running another railroad for more than a month at a time. While you are doing that, the AI will be destroying all the cargo routes on your railroad, leaving a mess that is too big to clean up.
    4. Watch out for traffic jams. Ideally, once you meet the loads-to-Boston requirement from a state, you should reroute all that state's trains away from Boston.
    5. The new engines that become available for free (American and Iron Duke) are big improvements. You are also likely to get the opportunity to pay to make the Vulcan and the 0-4-0 AP available. You may well be profitable enough to replace every single one of your engines, and you probably should.
    6. You will have to buy on margin to win, and a good recession can easily wipe you out on a margin call. Once a boom is ending, get in there and manipulate the stock so that you can sell out! The easiest way to do this is to pick a company in which the AI players own little stock, take over as chairman, issue a couple of bonds, and buy back stock as you are selling it. You can sell almost all your shares at a high price and leave the company with a negative book value.
    7. None of the other railroads is going to help you build across the hills between Boston and Vermont. If you are trying for a quick Gold, make this an early priority.
    Gold in 20 or even 15 years is possible, but you have to handle a lot of details well in order to achieve it.
    Please email bug reports and suggestions.
    129 0
  6. Goal: Los Angeles needs a rapid transit system. It is your job to build her one.
    Author's Comments: The Los Angeles area needs a rapid transit train system. See if you can develop one for the city. While this is a personal wealth game, your company will receive bonuses for hauling the most loads. You can make money yourself for pleasing certain groups that let's just say will remain nameless.
    This is my first metro type map. As I learn more about them I will update the map to newer versions.
    129 0
  7. Author's Comments: Try your hand at making huge profits from the auto industry. What the heck, you may as well make some money too.
    This is my first released map - 2nd version. If you have the first version place it where it belongs... in the trash.
    I haven't completely tested it, that is I haven't accomplished all the different win conditions.
    113 0
  8. Goal: The age of steam has also issued in the Age of Steel. To conquer the world of business you must become... The Price of Steel.
    Author's Comments: The ultimate railroad industry map. Starting Prince of Steel map is fairly easy. Everyone makes money hauling passengers. But sooner or later this doesn't pay as well as it used to. Use this early money to build rails to resources. Resources are located realistically and may be far away from your starting location. Train speeds are increased (and revenue reduced) so you can reach these locations within a lifetime.
    154 0
  9. Goal: Replica of Midwest including all of Illinois, Indiana, Michigan, Wisconsin, and parts of Iowa, Kentucky, Minnesota, Missouri, Ohio, W. Virginia, and Ontario, Canada.
    Author's Comments: This Map of the Midwestern USA is one I spent a lot of time with to make it very detailed as far as topography, cities, towns, and industries. Still being a newbie at RT2 I will leave it up to you as to how you use it. It is much smaller than Heartland encompassing all of Illinois, Indiana, Michigan, and Wisconsin and just parts of the surrounding states including Ontario, Canada. Please let me know what you think.
    228 0
  10. Goal: It's the dawn of a new century, and a new day is dawning for the sunshine state. Your steel rails can help unite this large, diverse state.
    111 0
  11. Goal: The Mid-Atlantic. Amtrak has the East Coast passenger market sewn up, but you have plenty of chances to make money with freight.
    Author's Comments: This is a TSC map. It is really a single player game, in that the victory conditions are not very meaningful for more than one player. There are at least 3 pairs of cities that you can connect at the beginning and go on to win, so it is reasonably balanced. I haven't tested it as a multiplayer map.
    I've tried to make this map a challenge for a single player, so it is a bit different than many of the player created maps. I don't think you'll ever run more than 50 trains or find your company with more cash than you know what to do with. I've left out many small towns and cities in order to make the game more difficult. I also thought it would be interesting to see how a map works when an AI company clogs up the major cities. I'm afraid the victory conditions don't always work perfectly, in that the AI is occasionally pathetic and the Gold condition (Amtrak goes bankrupt) sometimes happens with no player intervention whatsoever, and so is as easy to get as Silver.
    The terrain comes from the USGS 30" Terrain Base. I've tried to make the industries reasonably accurate, within the limitations of the game.
    This is basically the same map as "B&O 2" which I made ages ago. I've cleaned up the terrain a bit and completely redone the industries and events.
    140 0
  12. Goal: The West Coast railroads had to contend with vast mountain ranges. Passes through the mountains into the central valley and other routes Eastward were essential.
    Author's Comments: The West Coast Railways of America had to contend with vast mountain ranges.
    Everything west of the Mississippi river is available to you.
    139 0
  13. Goal: The American East Coast is ripe for the picking.
    Author's Comments: I've made some improvements in this map from PopTop.
    115 0
  14. Goal: Paradise in the sun.
    Author's Comments: This is a fairly simple map of Hawaii. The key to success is to employ the ports well. Various exported goods will bring in needed freight. Some of these can be used locally and re-exported.
    At start you have to buy rights from the local government. In 1898 the US annexes Hawaii and you are permitted to build anywhere you please.
    174 0
  15. Goal: Land of 10,000 lakes. Forests and prairies. Learn a little history and lore.
    Author's Comments: This map of Minnesota is fairly accurate in terms of locations, natural resources, and industries. For added interested I've included some events and news articles about Minnesota history and lore such as Minnesota's role in the Civil War. Some of these events are related to railroads. Helpful comments are welcomed.
    111 0
  16. Goal: North America Waits for the enterprising tycoon to conquer. Who will be the first to become a billionaire?
    Author's Comments: I've added lots of events, one of which makes all revenue drop all all expenses double, usually the computer companies sale all of there stock :)? I, of course, buy all the stock:)? So you may want delete that event (if not more of them). I've yet to beat this map, I keep restarting when 1950 rolls around (trying for the gold). I'm not even sure if it can be done on a modified expert (difficulty 100%). You also may want to give to computer players more money, it seems to me they take along time to make any further aggressive moves (other than the stock market) after the initial one. I encourage you to run this with all of the events in it, it makes the game more interesting to me.
    147 0
  17. Goal: The age of steam has also issued in the Age of Steel. To conquer the world of business you must become... The Price of Steel.
    Author's Comments: The ultimate railroad industry map. Starting Prince of Steel map is fairly easy. Everyone makes money hauling passengers. But sooner or later this doesn't pay as well as it used to. Use this early money to build rails to resources. Resources are located realistically and may be far away from your starting location. Train speeds are increased (and revenue reduced) so you can reach these locations within a lifetime.
    132 0
  18. Goal: The communist regime has been ousted. You have been selected to turn around the formerly state-owned railroad system; now decrepit after decades of neglect.
    Author's Comments: I worked on this map for a few days on a whim and ended up being more work than expected. Especially the trigger formulas. For example, for gold the message states one must connect all the cities but in reality there's no way to check more than a about 30 connections or so before one runs out of space. Still, the formula is done cleverly enough (I hope) that it should produce the desired effect.
    You may find this scenario to be pretty challenging. Since your own personal wealth is irrelevant per the goals on this scenario you may want to consider issuing more stock every year. Running up lots of bonds, spending the money and then declaring bankruptcy should be a good idea too. Lastly, if you're so inclined, you can always mess around with the editor yourself or just play at an easier level.
    120 0
  19. Goal: Welcome to the Logging era of Williamsport!
    Author's Comments: This small map uses the Williamsport lumber boom as it's backdrop. The goal is to have a good Company Book Value and haul 100 loads of lumber. You have from 1883 to 1900 to reach the goals.
    83 0
  20. Goal: It's 1910 and the citizens of Seattle have connected to the outside world.
    But what if they had not?
    Connect their little world using fast time.
    This is not a metra map. Only time is metra.
    Author's Comments: Seattle revisited in part metro, but not metro. The map will use dialogs for giving instructions.
    107 0
  21. Goal: High mountains, low population densities, wide distances - not the easiest area to build a railroad fortune. Give it a shot anyways.
    Author's Comments: Scenario "pacific northwest.mp2" (Pacific Northwest) - fixes
    Changes:
    1) fixed IndustryProfits problem
    102 0
  22. Goal: A nation of contrasts, from lush jungles to stark deserts and steep highlands, you have a little bit of everything here.
    Author's Comments: Based on a relief map. There are bonuses by connecting to the highlands, towns in the border and a special connection, all duly indicated during the course of the game. TIPS: Stick to the sugar industries in the east and take it from there.
    96 0
  23. Goal: Independence Day 1800. Congress is moving to it's new Capitol in a brand new city. Your help is needed for the "First Party."
    Author's Comments: It is just after midnight on June 11, 1800. The USA birthday committee has been planning for months the first Independence Day party in the new city. You have just been commissioned to build the first railroad into the new Capitol and move not only the people for the party, but, also the archives, fireworks, food and party spirits... ...by noon July 3, 1800. Modified B&O map.
    102 0
  24. Goal: Welcome to Perry County, Pennsylvania! Perry county is a place that just doesn't need a railroad. So that meant that someone had to build one. Historically, there were two, The Newport and Sherman's Valley and the Perry County Railroad. Your goal is to connect the ends of the county and to have the highest company book value on the map. You can start in either Newport or in Duncannon. You must reach New Germantown to be eligible for the gold as well as have the highest Company Book Value and highest Personal Net Worth.
    You have enough funds to buy control of any of the four railroads on the map. Starting a new company is not allowed in this scenario. The scenario runs for 25 years.
    This map is loosely based on "Bells and Whistles in Ole Perry" by Richard H. Steinmetz and Frederick A. Kramer.
    Author's Comments: This is the county just north of Harrisburg and west of the Susquehanna River. It's borders are the hilltops and it's shaped like a wedge. This agriculture rich valley didn't really need a railroad, so that meant two had to be built. They were the Newport and Sherman's Valley and the Perry County. The player can buy control of any of the four RR's on the map but they must build across the map to New Germantown and have the highest Company Book Value and Personal Net Worth inside 25 years.
    148 0
  25. Goal: Westward Ho! Conquer the Rockies of beautiful Colorado.
    Author's Comments: This is the release version of my Colorado map it contains a victory condition and several events.
    I worked on this map for many hours. I hope you enjoy playing it as much as I did making it.
    151 0

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