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Which units/groups do you prefer to use against.....


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Posted

Which units/groups of units do you prefer to use against..

1. An early ordos rush (chemicaltroopers + dustscouts + lasertanks)

2. 20 gunships.

3. A horde of minotaurs supported by kindjal and airdrones (no worms allowed)

4. An early harkonen rush (buzsaw + light infantry + an occasional engineer)

5. Alot of kobra's with sardaukar elite's and lasertanks, this is a bit late in the game and you're econemy and army had suffered from those annoying lasertanks

6. A harkonen rush(missile tanks + fedaykins + buzsaws + assault tanks + catapults + 20 gunships)

7. An attack from an atreides guy late in the game, minotaurs + kindjal + sard. elite's + fedaykins + airdrones.

8. An Atreides camper guarding his base with minotaurs + kindjall + airdrones and scouts.

9. An ordos camper with a kobra wall + scouts + aa-troopers + fedaykins.

10. 6 guild tanks that constantly hit 'n run, you are house harkonen and the only things you have are: 20 troopers, your baracks, some windtraps, a factory and 2 fully upgraded refineries each with 3 carry alls and 3 harvestors, so you have 6 harvestors + 6 carry alls.

Posted

U can make it easy by saying no sub-house alowed

1. An early ordos rush (chemicaltroopers + dustscouts + lasertanks)?

Harkonen: only buzzsaws!

Atreides: kinjals with turret(lvl1).

Ordos: gas turrets + aa tropers!

2. 20 gunships.?

Harkonen: troopers.

Atreides: air drones.

Ordos: aa troopers.

3. A horde of minotaurs supported by kindjal and airdrones (no worms allowed)?

Harkonen: invinke with missile tanks.

Atreides: minos only, air drones ( creating new air drones from hanger, can surprise enemy air drones )

Ordos: kobra with laser tanks!

4. An early harkonen rush (buzzsaw + light infantry + an occasional engineer)?

Harkonen: flame turret,and with this trick"doublesurprising"(making turret, then when u see engineer come to ur building build the turret near it to "show what is surprising..lol")

Atreides: kinjal with turret(lvl1), and trick "doublesurprising"

Ordos: lasertank(hit+run)+gas turrets, and trick "doublesurprising"

Posted

5. Alot of kobra's with sardaukar elite's and lasertanks, this is a bit late in the game and you're econemy and army had suffered from those annoying lasertanks?

Subhouses:feds or niab for laser tanks,

Arteides : sandbikes+mino.

Harkonen : inkvine+buzzsaw+missiletank.

Ordos : Dust+lasertank(don't create laser tanks first)

6. A harkonen rush(missile tanks + fedaykins + buzsaws + assault tanks + catapults + 20 gunships) ?

;D ;D ;D..........

7. An attack from an atreides guy late in the game, minotaurs + kindjal + sard. elite's + fedaykins + airdrones.?

Subhouses:feds for mino+warriors.

Arteides : air-drone for air("Surprising"from hanger), sandbikes guard mino.

Harkonen : buzzsaw+Missile tank(Guarding Buzzsaw Circle)

+Inkvine(Guarding Buzzsaw Circle)

.

Ordos : 1st.Dust, 2nd.Lasertank, 3th.mortar||Kobra!

8. An Atreides camper guarding his base with minotaurs + kindjall + airdrones and scouts.?

Trick"Scouto" : use ur scouts to find enemy guarding area scouts>>enemy mino will fire against ur scout and kill their scouts..lol ;D!

Subhouses: feds(after trick).

Arteides : just mino!

Harkonen : inkvine+missiletank!

Ordos : Just kobra!

9. An ordos camper with a kobra wall + scouts + aa-troopers + fedaykins.?

Trick"scouto"

Subhouses: feds,then warriors.

Arteides : sandbikes gaurding mino!

Harkonen : Buzzsaws+inkvine(Guarding Buzzsaw Circle)

+missile tank(Guarding Buzzsaw Circle)

Ordos : dust+lasertanks!

10. 6 guild tanks that constantly hit 'n run, you are house harkonen and the only things you have are: 20 troopers, your baracks, some windtraps, a factory and 2 fully upgraded refineries each with 3 carry alls and 3 harvestors, so you have 6 harvestors + 6 carry alls. ?

First making defend tropps to base!

then manage all harvesters to harvests from one spice area, send troopers to defends.

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