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Lansaraad Expansion and Fallen Empire


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Posted

I see, too bad. Hey, while searching the old post, I found this post about the mod called Shifting Sand, well, I followed the instruction and I finnaly get it to work but the problem is the units have not change except for the harvester, is the harvester is the only unit that change model? and if no, can anyone tell me how I can get the models get to work and I can't also build any of the Dune units like the AT Infantry or the to see the sub-house units, it's just normal and I can also build the Jet Infantry, is the jet infantry availiable in the mod? or am I wrong? ???

Posted

Fallen Empire Mod is to big a project for the current publicity of modding, so ive left that behind, and the lansdraad expansion is coming in a way still.

Posted

So are trying to tell me, that the Lansaraad Expansion is still alive? I just pray yes, because that mod promise alot of changes in the game but not just that, the heroes, you can finally build a hero for each houses (Correct me if I'm wrong please), you know, I been always a fan of the games that can build heroes, for me, again, for me, I think a rts game without a hero is boring because you just going to attack the base without a leader or a general to lead that assault of yours. So, if anyone of you is going to ask me why am I playing EBFD even it have no heroes?, that answer is this. Has any of you remember why I so wanted badly to learn how I can edit the rules.txt or how to add the generals for each houses, becasue I'm going to use them or just act they are the heroes thats going to lead my assault and now, I'm doing that (please don't laugh!) If I remember correctly, the first thing I edit is the TS Rules.txt and after I learned how to edit thats darn rules, I add my own selection of heroes and to this day, I still got that rules for the TS.

Thanks for reading! :)

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