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Just learned that there is a new interview that covers a lot of things we didn't know before. It is at Psychogamer thanks goes out to Avarice for telling me about this.

Below are the main points of the interview.

  • Players can select an 8-bit graphics mode with 256 colors for faster play or 16-bit graphics with 65000 colors for more realistic look.
  • Harvestors will be like those found in the movie not like the original game.
  • There will be 9 missions, 27 total. There will also be alternate missions available.
  • Units will be specifically tweaked for each House. ie. Ordos will have fast but weak units and Harkonnens would have slow but powerful units.
  • The worms will not be controllable and Fremen will be a Atreides only unit.
  • Worms will also be more aggressive and protect the spice fields and have an imporved AI.
  • Spice blooms will create new spice fields
  • Engineers will be used to take over buildings not infantry like in the original.
  • They will be implementing a sell command.
  • Mentants will introduce and advise you at the beginning of every mission.
  • The Sarduakar will be available only to the Harkonnen.
  • The Feature list for the game should be available soon.
  • Crates will be adapted into the game for multi-player games.
  • The game will feature all new music.
  • The new AI will be much smarter.
  • All three Houses will be available in multi-player.
  • Westwood Online will allow two-players head to head and the game will be exclusive to them.
  • They will not release the game until they believe all the sides are balanced.
  • A Skirmish mode should be implemented into the game.
  • Maps will be 128X128 at the largest like Mega Maps from Aftermath.
  • Beta Testing may occur but check at Westwood for more about it later.

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