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Posted

since there was some unused content in other westwood games what about dune2k?

was there any content planned for dune2k pre-release and was removed on final release?

i assume something was because  when was working on my mod i found few weapons that were never used

 

Hydra
Bullet14
non homing rocket

mtank sec

 

from my knowledge the hydra would be aerial bombardment weapon like airstrike since hydra were actually missiles.

bullet14 probably another infantry weapon

non homing got no idea but maybe something like  ww2 non guided rockets?

 

mtank sec is flamethrower.

 

also we have small gun turret then medium gun trret and then large gun turret. did the small one was  deleted ? perhaps the bullet14 was designed for that one?

  • 2 weeks later...
Posted

Is hard to tell, the Sardaukar has 2 weapons, one intented to do damage on vehicles, another on infantry, but because they don´t have the same range, the unit may use the wrong type of weapon (but they use it because the good one has less range). Maybe they were thinking on also doing similar to the missile tank and, if they were based on Dune 2 (missiles are not guided, so the missile tank is intented as a base destroyed, outranging even turrets), maybe they were thinking on having it a guide bullet for units, and a stronger non-guide bullet for structures.

Dune 2 also had 2 structures, one the barracks, another the WOR. One was for infantry (so only Atreides and Ordos), and the other only for heavy infantry (troopers), which the Harkonnen gets and on later stages the Ordos too. There are references of the WOR around there.

And even the sietch can be fully used as barracks, they got switched into "Sietch" type of structure, but if you change into barracks, they can produce units and your units will spawn from inside just like any other regular barrack.

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