evil_mentat Posted July 21, 2002 Share Posted July 21, 2002 With Ordos, to defend my base, I put a row of Kobras just before the entrance, then put some Mortar Infantry just in front. Then, the Kobras & Mortars get a height advantage against other units, and this usually increases the Kobras range to just over that of a Atredeis Minotaraus. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 21, 2002 Share Posted July 21, 2002 mortars go behind kobras, so not to get crushed. have some chem troopers in the back as well, if ne body gets too close them chems will take care of it. Also some AA troopers. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted July 22, 2002 Share Posted July 22, 2002 I'll break that defence in no time.When im playing with the Hark's, i'll use the inkvines to kill any infranties in long range and with flame tanks when they rush. And 3 devastators will easily handle even 6 mighty kobras.When all your units are down, your whole base will be coming with it soon.If im using Atreides, it'll send a couple of mino's to draw the Kobra's attention. While the Kobra's are attacking the mino's, other units will be covered. The job to rip the kobras apart would be done by the sonic tanks. And the snipers at the back would be handling any anfantries.When all your units are down, your whole base will be coming with it soon. Quote Link to comment Share on other sites More sharing options...
evil_mentat Posted July 27, 2002 Author Share Posted July 27, 2002 2 get round the Sonic Tank problem, ill use Adv Carryalls to pik them up...with Devastators, ill use a few Saboteurs. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted July 27, 2002 Share Posted July 27, 2002 I'll try again and add some AA's. e.g mongooseThe inkvines or flame tank will finish off the Saboteurs or any other infantries in no time. Quote Link to comment Share on other sites More sharing options...
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