Pokota Posted November 20 Share Posted November 20 How much work would have to go into making the Ordos Raider Trike capable of capturing buildings? Ordos play in the middle game theoretically centers around capturing buildings instead of destroying them but doing so is prohibitively expensive (because the CPU gets to repair buildings for "free" it takes five infantry squads - 500 credits - or four trooper squads - 800 credits - to capture a building successfully) Quote Link to comment Share on other sites More sharing options...
Cm_blast Posted November 21 Share Posted November 21 (edited) I never modded this game except for adding random buildings-units into preexisted maps (that not always work) so I have no idea if that would be possible. But Instead of spending that much money on infantry to capture the building, or even making raiders to capture buildings, you can always just use those raiders to damage the enemy building and then capturing when the building´s hp is red. Just a tip to make it easier; be sure the screen is watching your units shooting the building, if the screen is away the units fire slower, making it that even with 10 raiders the AI won't be able to outdamage the repairing AI. Edited November 21 by Cm_blast Quote Link to comment Share on other sites More sharing options...
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