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Posted

Hello, I am a beginner at editing Emperor: Battle for Dune, but I have modded Red Alert 2 before. I have a couple questions to ask.

First off, what are the limits for the various values for Speed, BuildTime, ViewRange / Max Range (Of bullets), and Veterancy Levels.

For speed, I would think anything about 20 is either illogical, or too fast. BuildTime I've found that 50 is the lowest, fairly stable value. ViewRange I just leave at around 10. Max Range for bullets I edit various, testign them as I go.

My second question pretains to starportable units. Is there anyway, that I can for example, starport Atredis untis if I am Harkonnen? I know that I am able to 'build' Atredis units, but why is it that you cannot starport units other than the units that you own?

Any help or answers to these questions would be appreciated. :)

-- Dark sim 905

Posted

Hm. I'm fairly certain Starportable units are for the primary house only.

For example if

House = Harkonnen, Atredis

Then house Harkonnen can starport the unit(s), not Atredis. Thanks anyway...

All I know is now I've burned each houses' music themes on CDs and it's cool. :P

  • 2 weeks later...
Posted

If you mean Alphabeta's very good list i have one thing to correct

UnStealthRange = # //This does not seem to work

It works but as Stealthed and SthealthedWhenStill NOT as buildings...

But exept from that your information are wounderful and i have used it as my only guide to mod emperor! (Nema Jacob+

+ have helped me too)

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