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Is there a Spice Bloom Limit on a Map?


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Posted

The reason i wonder is because i have placed a LOT of "Spice Blooms" all over the map but only the one's  at the top half regenerate

Total 80ish while only 25ish create spice bubbles

Posted (edited)
57 minutes ago, Satoru said:

The reason i wonder is because i have placed a LOT of "Spice Blooms" all over the map but only the one's  at the top half regenerate

Total 80ish while only 25ish create spice bubbles

I think there is a limit (as with buildings, units...), but maybe you really put thousand of them?

I did a test long time ago with a map full of sand, lots of spice blooms everywere (no other spice mine-field) and several refinerys/harversters near. Quickly lots of blooms reapeared for all over the place. I don't remember how many I put, but at least for me all of them (or, at least, most of them) reapared.

I remember doing this test for my "butlerian" campaign, since I wanted to be sure all the players (mostly the IA) have enough spice to harverst during 2 hours or even more. This map has about 20 spice bloom, so I did the test before going to hard and seems to work.

Edited by Cm_blast
Posted

there is   limit of spice blooms  32 per map  if you place 33 and more  they wont work unless  others are notspawned  so  if you cut  map 120-120 size to  four blocks of 30x30 and you place 8 blooms on that block   now you take another 1/4 of  120x120 map  (another 30x30 block  and put another 8  blooms   then do on remaining  but you decide to decorate the ma with  four extra in middle okay lets explain quick why  only 32 will work . once spice is harested from bloom spot  the blom spawns and u can  activate it for extra spice now  if there is too many spawn points    and limit is 32  not all blooms will spawn after spice is harvested

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