drnovice Posted April 28, 2013 Share Posted April 28, 2013 EDITED: In agreement with MrFlibble, I attached the new release of DuneX (Dune 2 eXtended Edition) v1.29. ChangeLog: v1.29: (June 18, 2013)Fixed Saboteur Move command: he no more detonates on no-building tiles destinationFix: capturing structures with deviated units did not unlock techFixed Windtrap power information when a Windtrap is capturedFixed Radar friend/enemy units countChanged Sandworm best target behaviour to avoid attacking Fremen WarriorsDUNEX129.ZIP v1.28: (April 22, 2013)Fixed Timeout Scenario variable to reach victory condition by timingFull working bilateral alliance between Fremen & Atreides (Atreides CPU now is active to Fremen)Sardaukar Trooper can swap weapon type on short range like Regular Troopers & Warriors and no more explosion animation when they die (single infantry death animation)GUI Unit Menu no more lost focus on selected unit when cancel a Move/Attack commandFixed various Mentats alerts (restored missing "Unit" speech on Sardaukar alerts & always called Houses name for Units and Structures instead of "Enemy" speech)DUNEX128.ZIP More info on related threads: Dune 2 eXtended Project [Dune 2] EXE editing & programming issues 1 Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted April 29, 2013 Share Posted April 29, 2013 Cool, awesome job ^_^ I've added the download link to the title post of the DuneX thread, and also to its mirror thread in PPM Forums. Quote Link to comment Share on other sites More sharing options...
drnovice Posted June 18, 2013 Author Share Posted June 18, 2013 Attached lastest release: DuneX v1.29 :) Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted June 18, 2013 Share Posted June 18, 2013 I should really give this another try... :P Quote Link to comment Share on other sites More sharing options...
drnovice Posted June 18, 2013 Author Share Posted June 18, 2013 As soon as possible, we may release other scenarios to play to experience the new changes ;) Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted June 18, 2013 Share Posted June 18, 2013 drnovice, thanks! Currently I'm very busy but when I got some more free time I'll make sure the main project thread is updated as well. Quote Link to comment Share on other sites More sharing options...
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