Jump to content

HBAT


jacobdouds

Recommended Posts

For a new unit I am making, I need to be able to make an Advanced Carryall that can shoot.

When I build it, it won't lift off, so I have to give it back its Advanced Carryall = True. But it still won't shoot and it lands when it tries to. Help?

Link to comment
Share on other sites

I had that problem when i tried to add guns to the Frigates. The farthest I got with that was changing the Advanced Carryall = TRUE to ADF = TRUE which makes it stay in the air and not land on units, and giving it Onithopter turrets. However, i couldn't get it to shoot but at least it looked like it was trying.

My guess is that it doesn't have a firing animation? I don't know enough about modeling or how that works to say anything about it, but that would be my guess.

Link to comment
Share on other sites

Why is it that the game won't record and act upon my minor changes anymore, for example, I can't put the HBAT's speed back up, it now stays slow. Even when I do change it.

And when I change the Wormkillers weapon to do more against Trout Armour, it still won't do jack, even though it used to work fine?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...