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Posted

I forgot how time consuming it is to build a map from scratch.  I normally use remake maps.  The San Joaquin & Eastern RR is a small RR that had only 56 miles of track.  Used steam rod locos on the lower part and Gear locos in the rugged mountains.  It was the crookedest RR in the US until later years when the RR took out some of the curves. 

If I remember correctly, it was only one of a few small railroads that used a gear loco for regular passenger service.

I used a 200x200 map base to give the trains some run time.  Since the RR was built in less than a year, I may use fast time as well.  I haven't decided yet.

The Southern Pacific supplies passengers, cement, goods and food from Fresno to the junction with the SJ&E RR. 

There was a contractors RR at Huntington Lake with Small locomotives.  I don't know how I will tie this RR into the mix.  There is some tunnel work that this little RR was involved in.  I'll have to research the logging RRs as to what part they may have played.

Haven't outlined the events yet.

I found some not so good Topo maps.  I placed the lakes first, then rivers.  Then I placed the mountain peaks with elevations for peaks and lakes.  Then I tried to bring the big mountains to the lakes using the RR Map locations. 

Not as good as I would like, so I will work on the valleys more later.

Have a warm weekend.

  • 5 months later...
Posted

Finally played the SJ&E RR to a gold win.

Still have two sheets of things to fine tune or fix on the map. 

Some-things are best if left to the last to complete. 

Posted

That's interesting that the San Joaquin & Eastern RR was known as the crookedest railroad in the world during it's time while the Western & Atlantic was known as the crookedest road in under the sun when it was built in 1850. It's since been straightened out quite a bit.

It's claimed that in the 138 miles of track between Atlanta and Chattanooga, there was 10,080 degrees of curves.

Posted

As far as crookedest railroads are concerned, Another railroad also claimed to be the crookedest in the world.  It ran a few miles North from where the modern day Golden Gate Bridge crossed from San Francisco.  It was an old tourist railroad that ran up Mount Tapeplous (not spelled correctly)  If I remember correctly it had only a few hundred feet of straight track out of a bit over 20 miles. It used a gear loco to push a number of empty gravity cars and pull a passemger car to the lodge at the top of the Mountain.  The Lodge guests could ride the gravity cars back down the hill, braking with a long lever to hold the speed down. 

the crookedest road in under the sun when it was built in 1850

I doubt the SJ&E was the crookedest, even though the owner claimed is was. 

  • 1 month later...
Posted

Pin this wisdom to the wall above your computer:

"WHENEVER performing a division operation, ask if the divisor might EVER be zero."

In this case, the game might start with zero track cells, and the event trigger might be tested before any cells are built, resulting in division by zero.

Of course, the game should be smart enough to trap the error and discard the event, but it has disappointed me too many times for me to trust it.

Other crashes I've encountered have been:

a) Track being destroyed from under a moving train

b) Playing music on my computer while running the game (the game plays its own music even if music volume is set to zero). Just unzooming while paused can crash the game if VLC is playing background music.

Posted

I did a couple of work-a-rounds to get past the zero posibility with negative results.

I've used this type of event in the past and it has always worked.  This time it may have gotten the best of me.

I think I'll try braking down the parts of the event by converting each part to a game variable number; then using the variables in the math problem.

Posted

If you upload a troublesome version of your map here, I'll eyeball it and tell you if I spot any other possible sources of the glitch.

BTW, when was the last time you rebooted your machine. I know it sounds trite, but sometimes program instability stems from some other app having mangled machine memory, especially in Windoze systems.

Posted

I've put the map to bed.  That machine is not on line.  Tomorrow evening I'll zip it up and send a copy to you.

I've done many reboots. ? :P :P :P :P :P

Posted

I rewrote the status events.  No more crashes to desktop. 

I add a +1 to each equation or math problem.  I think you were right on the use of zeros.  My calculator has truncation.  The game must not.  I thought it did.

All events now fire as they should; But the % event gives the wrong % answers. 

I probably reversed game and company triggers some place.

Maybe tonight I can fix this problem.

Posted

The game does truncate, as in integer arithmetic. (e.g. 99/100 = 0)

BTW, Please see my US History update. I'm dying to hear feedback on both the map and the EXE mod.

Did you know that I tricked textile factories into accepting rubber + cotton to make 2 goods? If the rubber isn't already there, 1 cotton will still make 1 good. Read up on rubber; it was the 19th C's equivalent of plastics from about 1840 onward.

  • 1 year later...
Posted

Been away from the Terminal for a time, and in checking through some of the old scenarios, I don't believe that I have the San Joaquin & Easstern RR scenario in my inventory.   And I don't see any "download" available.   Without checking, is this scenario in the Archives? 

I know I have enjoyed Gwizz creations in the past, and would like to attempt this one.  ;)

Posted
San Joaquin & Eastern RR  - Map -

 

attachicon.gifSJ&E RR 1912 01.zip

 

 

I cleaned up some of the double posts.  Only 99 threads to go.  :wacko:

Well now, that's a strange one.

 

I, too, was interested in taking a look at this map. So I look at this post and it looks like maybe you intended for a link to be in there, but I don't see one - just blank under your first line.

 

But now as I write this, having quoted your post, I do see a file reference in blue....but it's not clickable. Anybody else experience the same thing? ???

Posted

I just got home.   The SJ&E map is trying to be a music file.

 

I did have some problem moving the map from a thumb drive.   The map is also on my sick ME computer's hard drive.  The ME is also used to run RRT2 & 3. 

 

I will look again for the MAP on another storage drive.   Otherwise I may have to complete the fix on the ME to get the map.

 

Maybe tomorrow.   

Posted

Finally found a good map.  Missed seeing it the first 2 times I looked through my thumb drives.  

 

So I went on a wild goose chase through my CDs and DVDs.   Then I rebuilt my ME computer so I could look at the old hard drive.

 

Then I hooked up my old back up drive and if wouldn't run on the rebuilt computer.  So I hooked up the Repaired XP and the backup drive wouldn't run on it either.

 

The lite turns on and off continually.  So I put that drive aside and took the day off.

 

Tonight I took out the thumb drives again to see just what was going on with the map I found before.  what do you know 5 maps appeared magically on the first one I tried.  

 

They were not lost,  they were just hiding.  One was an early clean copy, two were works in progress and two were completed copies  So here is one of them.

 

 

Have a merry Christmas.

SJ&E RR 1912 01.zip

SJ&E RR 1912 01 (G).zip

Posted

Had a problem with a status report.   It should work correctly now.

 

Added the map on the last post with an ® at the end as the fixed map.  I believe the win events always did work correctly.

 

One more comment:   Taking cement to dams 1, 2 & 3, the map says use the contractor's Railroad.  You might want to use the SJ&E RR for the final haul to the dams.

Fixing the status report for cement hauled to the 3 dams, may have changed who gets the credit for those hauls. 

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