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dune_eye

harvester problem

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ok. i am new to this classic, have played 2000 though. Ever since 2000, i have this Sandworm problem. How can i keep track of how many havesters still operational?? you see they tend to "disappered" from time to time...

hope you guys can help. thanks you!

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There's not really a good way to do this that I can think of. You just need to be very vigilant about watching the map. It takes lots of practice. Set bookmarks on your spice fields for sure.

One technique that would work is to press the "recall all harvesters" hotkey (B by default) and count them in the refineries, but I strongly recommend against that. It's not worth the lost revenue of interrupting the mining. If you think you lost one just build (or order) another harvester. Even if you didn't lose one you should get your money back, and I expect 9 carryalls and 9 refinery docks should be able to handle 10 harvesters.

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There's not really a good way to do this that I can think of. You just need to be very vigilant about watching the map. It takes lots of practice. Set bookmarks on your spice fields for sure.

One technique that would work is to press the "recall all harvesters" hotkey (B by default) and count them in the refineries, but I strongly recommend against that. It's not worth the lost revenue of interrupting the mining. If you think you lost one just build (or order) another harvester. Even if you didn't lose one you should get your money back, and I expect 9 carryalls and 9 refinery docks should be able to handle 10 harvesters.

thanks man!

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I always have 6 harvesters through two refineries.

I reserve group hot-keys 1-3 for my combat unit types however I use 4-9 for my 6 harvesters independently to keep tabs on them and ensure they still actually exist.

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