Fugazi Posted March 25, 2002 Share Posted March 25, 2002 I was playing practice and I took a thumper near the enemy base and caused 3 worms to eat his 3 harvestors he didnt get any reinforcements for the harvestors i thought he at least get 1.. but he didnt and when i sent my trike over to his base he sold everthing off and attacked thus giving up..Is this a bug? Quote Link to comment Share on other sites More sharing options...
Timenn Posted March 25, 2002 Share Posted March 25, 2002 Hmmm, the harvester reinforcement is always late, but that other thing ??? ?? ? Quote Link to comment Share on other sites More sharing options...
gryphon Posted March 25, 2002 Share Posted March 25, 2002 Don't think it's a bug, just the strange way the AI "thinks" in Dune 2000.But I could be wrong. Quote Link to comment Share on other sites More sharing options...
Timenn Posted March 26, 2002 Share Posted March 26, 2002 Yes, but I would call it a bug, because I think WW didn't mean that with the 'sellall' function. They only sell if they lost all important buildings (barracks, conyard, starport, factories, turrets) Quote Link to comment Share on other sites More sharing options...
gryphon Posted March 26, 2002 Share Posted March 26, 2002 In that way your right. I didn't see the AI selling of just ones for that. But than I never had a "harsvesterless" AI. Quote Link to comment Share on other sites More sharing options...
Timenn Posted March 26, 2002 Share Posted March 26, 2002 Looks like the problem in Age of Empires II, where the computer gived up when you had a few soldiers more, or something. But in Dune2k (and in every WWRTS) they never give up, they only sell after losing the important buildings... Quote Link to comment Share on other sites More sharing options...
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