erjin999 Posted June 11, 2004 Share Posted June 11, 2004 ^ Have decided to try this mod out. Downloaded it and extracted it. Ran the Activator and got the message "Invalid filename". The Mod does not show as being activated. I have tested this in EBFD (not too sure what to expect, but nothing seems different at all !).I have had a good look around, and found that the files causing the problems are the ones named <House>SFX.txt. I removed the entries from the activator (SHinfo.dat) and the activator reports the mod to be installed, but still makes no difference. I search my EBFD directory for any files named *sfx.txt and replaced those with the ones from the mod manually (after making backups, of course).No joy at all. Do they not replace those ? Or is there another area I should be looking at ? I have a NoCD patch. Thats the only unusual thing...and it is installed in E:Program Filesgamesemperor on my HD.I had a look at this thread but its not much help, more about the mod than troubleshooting (which is fair !).http://www.dune2k.com/forum/index.php?topic=2636.180Thanks for help guys.. Quote Link to comment Share on other sites More sharing options...
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