8) 8)HEY TONYD!!!!!! Your Dune Legacy game is truely raw! I like those ACbots you've made for Doom as well!(Finally...The 1st Doom Bot that's actually SMART and DANGEROUS!) Keep up the good work, man, it's truely a great improvement on Dune II. 8) Features I'd like to see added(they would be an excellent addition to your game): - Adaptive/Stragetic AI - Hard/Medium/Easy AI players will help their team-mate(s) in a Team Game if their team-mate(s) are under attack. - At certain times the Hard/Medium AI players will think of a strategy to use their Devastators to self-destruct near enemy buildings. - Hard AI players constantly build lots of Defenses(walls included), while Medium AI players build some defenses. - The AI doesn't know where the enemy is, the map is blank as if it were for a human player, the AI must scout the map to find the enemy and any territory to expand in. (Add for Realism/Fairness, so they won't be cheating! ;D) - Hard/Medium AI Players expand their empire.(Building MCVs to make more contruction sites in their own home base, while making new bases and expansions) - Some houses have a certain amount of units while other houses have a different amount of units with different unit statistics.(Like in Dune II) - TCP/IP Support in Multiplayer. That's about it.......Thanks again for the great game. :) Much appreciated! Hope you like these smack-dab ideas to make your AI smarter in the later versions!(Hopefully they'll all(Or at least some)be put in the final version if they come through.)