Jump to content

Magna Tleilaxu

Fedaykin
  • Posts

    114
  • Joined

  • Last visited

    Never

Everything posted by Magna Tleilaxu

  1. Wrong, dukeleto the Walker CAN walk, take a look at INTLWalker in the Rules file. I thought "Hmm since they are almost completely organic, they should regenerate automaticly." :)
  2. Yes, both of you have points House Ordos was never in ANY of the dune books except the Encyclopedia. Thanks for agreeing to help DJCid. Now, what should we do first?
  3. I did most of the things that seemed important, and it still wont work. Here is the data from my Rules.txt: [iNTLWindtrap] RoofHeight=70 House = Tleilaxu StormDamage=10 //only damages is never picked up Group = SmWindtrap PrimaryBuilding = TLFleshVat Terrain = Rock Cost = 250 ViewRange = 10 BuildTime = 240 PowerGenerated = 150 Debris = DebrisSmall Occupy = bb Occupy = bb Armour = Building Health = 1500 TechLevel = 6 CanBeEngineered = TRUE ExplosionType = Explosion NumInfantryWhenGone = 1 UpgradedPrimaryRequired = FALSE Score = 2 ExcludeFromSkirmishLose = TRUE ExcludeFromCampaignLose = TRUE And my ArtIni.txt: [iNTLWindtrap] Xaf = "IN_TL_Windtrap" Icon = "iconsAT_Windtrap.tga" IconGrey = "iconsgrey_AT_Windtrap.tga" SideBarType = "Buildings" ClipSphere = 180
  4. House Tleilaxu is a real house, it is also a religion. and note that tleilaxu units dont suck if u know how to use them. And I am the mod creator, the name will be Wrath of the Bene Tleilax. Heres my proof that Tleilaxu IS a house and is in a way a religion.By the way, DjCiD may join my group to help with creating the mod if he wants. TleilaxuCalling themselves the Bene Tleilax, the LEADERS of this house are religious zealots who preach ceaselessly about the evils of machines. Thus the technology of HOUSE Tleilaxu exalts the primacy of organic life through cloning and re-animating the dead. The House's technologies are as twisted as its religious belief in an imminent holy war that will cleanse the universe of machines.Info from the Westwood Homepage
  5. Putting the Tleilaxu Living Turret is easy, I will mark out things u need to add with a smily face Here is the TLTs stats for my mod: House = Tleilaxu StormDamage=5 //only damages is never picked up Terrain = Rock Cost = 600 PrimaryBuilding = TLFleshVat :) ViewRange = 10 PowerUsed = 15 BuildTime = 309 //Converted from Dune 2000 data 23040/original figure Occupy = bb Occupy = bb TurretAttach = TLTurretBase :) AiDefence = true Armour = Heavy Health = 3000 Debris = DebrisSmall TechLevel = 6 ExplosionType = Explosion Score = 3 NumInfantryWhenGone = 1 UnstealthRange = 3 UpgradedPrimaryRequired = TRUE :) DisableWithLowPower = TRUE RoofHeight=80 ChaosEffect = LargeChaosFX RangeIndicator = 10 RangeMask = 1 Its as easy as that. Next thing u will need to edit is the ARTINI.txt file Heres what you should use: Xaf = "TL_Turret" Icon = "iconsOR_popupturret.tga" IconGrey = "iconsgrey_OR_popupturret.tga" XafConstruction = "construction_OR_popupturret_high.xaf" SideBarType = "Buildings" ClipSphere = 85 Heres how u can add it :)
  6. I have come up with a name for the mod: THE WRATH OF THE BENE TLEILAX. Ohh and by the way, Ordos will still be in the game as a subhouse. All they do basicly is switch places. I will try to get some help on designing a switcher program so u can switch the mod on or off.
  7. Actually it isnt, I have read Dune, and seen no sign of House Ordos. If you are thinking about the part where it mentions Sigma Draconis, thats not Draconis 4. Believe me, I would know.
  8. I did, and it still wont work. By they way, what does the "Clipsphere" in ArtIni.txt mean?
  9. Hi, For some reason, I cant add in INTLWindtrap, no matter how many times I try. I give it its icons, sidebar, and tech level. I NEED HELP!!!
  10. Ok, thanks. By the way I need some help with ideas for the name of the mod I have one Idea: 1. Wrath of the Bene Tleilax I also need help with another triffling thing: The tleilaxu windtrap (INTLWindtrap.)I cant add it in, even when I give it its icons and every thing. So can u help me with that too (PS)Sorry bout title
  11. Duke Leto, I have come up with several new Ideas for my mod and added certain stats:Tleilaxu Infection Beam Super Weapon (Until I think of a better name)Cost: Nothing!Buildtime: 1500Description: When launched at an enemy, the beam will form a destructive blast that will contaminate infantry, Leech vehicles, and Infest Buildings. Needs 5 New windtraps to use. Infected buildings will be indicated by patchy slimy stuff in certain places on the building(s). Infection can be removed by engineers.Tleilaxu Spore LeechCost: 420Buildtime: 150Description: Anti-Air leech. Can leech air units. Uses claws for defence against ground.Lightly armored and very fast. When the Leech Larva finshes its work, it causes the air unit to crash into the ground and make it give birth to a new Spore Leech.Tleilaxu TransportCost: 2000Buildtime: 690Description: Heavily armored and slow, the transport carries all the materials required to build the Tleilaxu Construction Yard. Carries no weapons.Tleilaxu WalkerCost: 900Buildtime: 450Description: Tleilaxu have redesigned their cargo walker to carry a multiple number of troops. Unlike APCs of other houses this one has no armament, But it is EXTREMLY heavily armored. Infantry are basicly useless against it. Is about as fast as other APCs.Tleilaxu Living TurretCost: $1200BuildTime:450Description: Weak but effective defence turret. Attacks by using a tounge like tenticle to peirce armor, foundation and flesh. Contaminates or Leeches any unit it touches. REGENERATES AUTOMATICLY by 10 clicks.Tleilaxu ScientistCost: $450BuildTime: 100Description: Used to steal enemy buildings. (I will try to redesign this so it carries a pistol for defence)Contamination BombCost: $900Build time: 150Description: Move into a group of infantry and watch it explode. The resulting detonation will contaminate all infantry units in a range of 4 squares. Works like Ix Infiltrator, with out cloak.Face DancerCost: $500Build time: 67Description: Select an enemy unit and it will turn itself into that unit for 4 minutes. Carries a small pistol for defence. If firing it will lose its deceptive form.Atreides, Harkonnen and Sardaukar GholasCost: $200 (Sardaukar Gholas) $100 (Atreides and Harkonnen Gholas) Build time: 45Description: A complete duplicate of a sardaukar, Atreides or Harkonnen Light Infantry. Much weaker than the original, Use for spying NOT combat.Dust Leech (Stats Same as dust scout)Description: Being simmilar to the spider-like scouts of an unknown house, the Dust Leech can bury itself in sand pits. Carries a weaker version of the weapon found on the Tleilaxu Living Turret.Changes in original units------------------------------------------------Contaminators----------------------Have a MUCH stronger attack then that of the original.Automaticly regenerate by 3 clicks.Gain stealth abillity at highest vetrancy.Leeches-----------------------------------It takes less time for a leeched unit to hatch a new leech.Automaticly regenerate by 5 clicks.also gain stealth abillity at highest vetrancy.Flesh Vat-------------------------------------Automaticly regenerates by 9 clicks.
  12. I like the Tleilaxu. I just LOVE sneaking into a newbs resource feild with one leech and infecting all their harvesters. 8)
  13. EXCELLENT.. My mod needs a name, any body got any suggestions?
  14. Ok, change of plans. House Harkonnen shall be the replaced house. Unit data follows:Contaminator (Duh)Leech (Duh)Flesh Vat (Duh)Living Turret (Addable)Windtrap (I cant seem to add this one in) >:(Transport (Great Idea for this: MCV! ;D )Walker (Addable. Preferable use: APC)Flyer (Havent seen it in action yet) Contamination Bomb (Uses Ixian Projector model but uses large Contaminator like attack)Ghola (Spy)Facedancer (Assassin)Super Weapon (Infector Beam)Spore Leech (Leech with anti air abillity)Post a message on this board or email me if you have any suggestions.Im gonna need some help on this, as I am only a begginer at modding.Email is: magna_centepede@hotmail.com
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.