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Dr.Kran

Fremen
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Everything posted by Dr.Kran

  1. Original Clone Wars show.
  2. If I could get my hands onto one of these mods, that would be superb. If you're interested in watching the series or watching these badass battles please preview the contents contained in these links. https://www.youtube.com/watch?v=VHeKlvSstPI https://kisscartoon.is/Cartoon/Star-Wars-The-Clone-Wars-Season-01/Episode-01?id=880
  3. It's recommended that you send a lot less messages or it will be easier for people to give you poor ratings.
  4. Which forums?
  5. Harkonnen Medium Tank Model What's your view on this @FembotESMP?
  6. This is an option I will make to an degree, if you wish to assist in this project then you will gain participation credits according to your percentages. If you have assisted atleast 0.01%-0.19% then you will get 500 credits and if you've supported 0.20-more% percentage then you will receive 1000 credits and feel free to share the file password to anyone. NOTE; 1 percentage is worth atleast 100 different units. Simply make random original infantry, vehicle components or structures, they will be added to the bonus 1000. If you have 0% then 100 for each structure option will be available to you. You can use this color pallet made with colors found in Dune 2000 structures and units.
  7. I have made a few topics and replies.
  8. I offered these surveys to people to share or give activity and purpose for their methods/personnel. Your reasons for directories are for your aggreement's sake. My reasons/decisions are for conjunctioning Dune 2k are perfectly encoded/unrelated to another's cares/loves for survey/activity. There's a certain level/caliber for each point/personality having care/love at an extent/sum for the angles/physics in proper/specific fields/areas like Dune 2000 or Age of Mythology conjunctioning. The biggest or top fan(s) for a content/property would feel lame, insulted or infuriated for a particular response unlike me being very isolate with my properties.
  9. A very thorough specification for your sonic tank design. I might also download your mod when you're finished making it.
  10. The damage rate for your sonic tank doesn't unbalance things if it's weaker but faster but what about the image shape? If you need help with the image art then I'll be glad to help you make them. If you decide to change things further I'll also suggest you make your tank look like a light and stable combat tank with a rotating or non rotating turret that fires a continuous or non-continuous sound ray. I'm also making 1000 different Atreides, Ordos, Harkonnen, Mercenary, Smuggler and Sardaukar tank halls, turrets and vehicles that you can choose from which will be available to a few people though. I'll only make Atleast 12-80 good ones for each house for the public though.
  11. Then I suggest you make all units for Atreides have long reload rate weapons and try TIBED light making all stats very low so it would seem stronger. 1 whole damage or hitpoint should count as 100 each. For example if you had 300 in stats that would count as 3000 instead.
  12. Sounds can be used for original purposes too and it wouldn't be unlike Atreides to have stealth weapons.
  13. At an extent if the components the components were enough to generate a sound field to the opposite direction.
  14. Define/Specify the components for your sonic tank or state your fan based response for any dune franchise sonic tanks.
  15. Thank you for successfully completing this survey.
  16. If you wanted a unit to react to a certain feature with their images you'll need other animations for the feature. I'm certain everything is semi animated so is it possible to extend the animations?
  17. 100% faster than other units or 200%/0 TIBED faster than other weapons or 100 speed in statistic terms are calculated in percentages. Tibed doesn't support accurate time frames like seconds or hours like percentages does.
  18. For example 100 is the maximum fire rate which is equivalent to 1/0 in Tibed.
  19. I've updated it.
  20. Dune 2000; Ultimate Nitro (MOD / Planning) I'm insufficient in imagery, you can standby on conjunction. S0 for shortest and minimum, L0 for longest or maximum. I will 100% change the game imagery and sound data for this mod, nothing will be unreplaced (an perfectly inrefertable). Note for this mod; The same characters for Dune 2000 is staring in this new franchise while all units and structures will be replaced with ingeniously flexible ones instead. The story will contain unusable but animated units in the campaign. Non-house Units Infantry(S) are equipped with long range sensory vision goggles and an Assault Rifle making the perfect musketeers for barrage counters. The infantry's will to survive makes them strong if their body if only their doesn't fail them. Body / Hitpoints; 2100, Speed; 274, Light Armor Weapon / Damage; 12 (Bullet), Rate: 100 (1 TIBED), Range; 380 Hitchance; S100/L60 Combat Tank(S) (\Replacing Siege Tank) Fires a medium fire power cannon at medium range and moves at a fast rate with short sight range. All house combat tanks have also been replaced with special units. Body / Hitpoints; 21,000, Speed; 700, Heavy Armor Weapon / Damage; 900, Rate; -2000 (80 TIBED) Range; 1500, Hitchance; S100-L7 Quads(S) fires dual highly automatic heavy machine guns, the vehicle size will be changed too. Body / Hitpoints; 6000, Speed; 1800, Light Armor Weapon / Damage; 47 (Bullet), Rate; 50 (2 TIBED), Range; 400, Hitchance; S100-L12 Mobile Construction Tank(S) (MCV Art and Animation and construction yard art and animations are 100% replaced) fires at a slow rate with a missile volley inflicting high damage. Body / Hitpoints; 29,471, Speed; 500, Light Armor Weapon / Damage; 1000x8, Rate; -2000 (80 TIBED) Range; 4000, Hitchance; S60-L24 House Atreides Units (3-4) Ornithopters are the fastest unit on Arrakis and fires a machine gun and has medium turn rate. Atreides Battery Cruisers fires a cannon barrage for siege and long range brigade inflicting heavy damage to all units. Sonic Tank(S) carries a deadly sonic blaster and rocket launchers. It fires at a really long range and destroys any target that can't survive a sonic blast that can tear an object into pieces inside out if it's armor isn't thick enough to prevent sound. - House Ordos Units Ordos Infantry(S) are protected by an anti chemical mineral and carries a stabilized sub machine gun. Body / Hitpoints; 2100, Speed; 230, Antieved Chemical / Light Armor Weapon / Damage; 12 (Bullet), Rate: 100 (1 TIBED), Range; 380 Hitchance; S100/L60 Saboteur(S) are protected by anti chemical mineral and carries a very light and effective machine gun and an infiltration vehicle sabotage device used to manipulate pilots into attacking their own allies until their specialists resets controls. The Saboteur are trained to infiltrate weapons in large numbers and were prepaid in life in lugubrious homes for 60 years in exchange for their lives being used as an tool to success. Knowing that structures would be too easy to build would discourage any suicide soldier from killing themselves but offers like these aren't always so easily turned down. Body / Hitpoints; 2100, Speed; 230, Antieved Chemical / Light Armor Weapon / Damage; 12 (Bullet), Rate: 100 (1 TIBED), Range; 380, Hitchance; S100/L60 Laser Tank(S) requires a megaton mobile operation to fire stronger energy blasts. These units can't be built unless you control an energy transmitter module. Body / Hitpoints; 21,000, Speed; 700, Heavy Armor Weapon / Damage; 4000, Rate; -2000 (80 TIBED) Range; 1500, Hitchance; S100-L7 Demise Serpent(C) (Successful bonus non replacement Units / Campaign Units) Ordos Structures Radiation Laser(S) (Successful bonus non replacement Units / Campaign Units); Fires a chemical weapon with an high level explosion radius causing any gold armor to lose it's value for 40 years, highly hazardous to infantry and disables vehicles making them unusable to infantry (Only Devastator Tanks has high enough energy emitting levels that can withstand it's chemicals and radiation.). Depot(S) (Replacing Outpost) fires a ballistic rocket and storing materials used to build their special defenses, similar to their construction yard. Ambush Infantry(S); These unstealths to fire and fires with light machineguns House Harkonnen Units (3-4) Harkonnen Infantry carries a minigun with a detonation charge which can be used to destroy buildings or vehicles if close enough. Body / Hitpoints; 4500, Speed; 184 (x2 walk isn't even close to what a super soldier can do.), Armor; Medium Infantry Armor Weapon / Damage; 100, Fire Rate; 100 (1 TIBED), Range; 1600, Hitchance; S100-90L Motorized Super Trider carries dual shredder machine gun inflicting heavy damage but doesn't provide very long range attacks or sight. Body / Hitpoints; 12000, Speed; 2000, Light Armor Weapon / Damage; 174 (Bullet), Rate; 100 (1 TIBED), Range; 400, Hitchance; S100-L12 Engineer Tank carries a buzz saw, perfect for killing sand worms. The engineer can also infiltrate defenses and capture enemy structures. Devastator Tank Carries a powerful atomic plasma cannon and is protected by a very heavy energy absorption armor. Mercenary/Smuggler Units Mercenary Special Tank fires a rapid fire light energy plasma pulse cannon. Fremen Units Guild Units Plasma Destroyer (Successful bonus non replacement Units / Campaign Units) emits a pulsating microwave plasma that can cause flesh to explode. Specially Inflicts 3000 damage to targets, designed for assassinations. The Guild (Successful bonus non replacement Units / Campaign Units) are observers and nothing more. Emperor Units Sardaukar carries a minigun, has an advanced visual sensory and has medium protection. The Sardaukar maybe slow but are very good at protection and thorough assaults. Body / Hitpoints; 4500, Speed; 184 (x2 walk isn't even close to what a super soldier can do.), Armor; Medium Infantry Armor Weapon / Damage; 100, Fire Rate; 100 (1 TIBED), Range; 2842, Hitchance; S100-90L The Emperor or Baron and their emits light rays which can destroy anything, nothing can stop them. STILL EDITING
  21. Here's a topic to share your ideas on your House Sets which can be used to inspire other house set makers. Please supply your house Units with stats and battle ratings. Stats for ratings shows it's different counters it's values, calibers it's specialties and terms it's success.
  22. For this competition, yes since I'm the host.
  23. You saw me on RSPS? I don't recognize your account.
  24. Like the grenadier modification there should be a way to place more features into Dune 2000; If you can make one or have one then display it in reply, guide and link form.
  25. Has anyone discovered how to get units to fire while moving? This is perfect for in turret units and special infantry units.
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