
Zaxx
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Everything posted by Zaxx
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Maybe these will be a bit too many pics on one page, but here are screenshots of the Gruntmods Edition specific problems with the High Res patch: Seems like the newly added background images need new position info.
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That's cool but if 720p is not possible then remastering the movies is not something I could do sadly. :( The best thing that can be done about the position issues seems to be simply stretching the videos to full screen (just the videos of course). The difference between the original 16:10 aspect ratio and 16:9 is not that huge, the videos don't look bad especially when compared to having to watch them in the top left corner. :D Anyway as for the 720p resolution being native or not during gameplay, to me it seems native. I did a quick comparison between how the game looks in OpenRA and with the High Res patch and it's pretty much identical: OpenRA: D2K: Notice how much better the game looks with the high res patch... OpenRA has a long way to go indeed.
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Other's will correct me on this if I'm wrong but to me it looks like that the high res patch modifies game files in order to change the resolution. That's not just UI or stuff like that but actually some campaigns maps are modified too (guess that's because the game would crash just like C&C1 and Red Alert does with the high res patches). So seems to me that at this point a resolution change through the options menu is impossible because the games on this engine never supported that (remember the original config tool for C&C1 and Red Alert?). Anyway maybe if TS supports it then Dune 2000 supports it too, it just may have never been used. How to create a high res VQA video so that I could try it out quickly?
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Yep, I already have that but the Gruntmods version has an updated one with a better looking UI and the option to set the difficulty. I was like "wtf" when I saw that and it saddens me that it's not available separately because the installer + launcher is putting me off of Gruntmods. :)
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Had a look at the programs that can handle VQA: I couldn't change the video's resolution in the encoding options even when I tried to feed it 720p video. So we need a better encoder or VQA is simply not suited for anything but 640x400. Shame. Anyway I've tried out your Gruntmods edition and the movies were still at the top left corner so guess I misunderstood the notion that your edition would have adjusted cutscenes. Also I have a tiny little request for you: if you make something better (for example with what you did with the mission select screen in Gruntmods), please make that stuff available separately from Gruntmods. Some of us would like to use the original game without your installer and launcher bit with some of the awesome stuff you have for Gruntmods. :)
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Yes, I remember the campaign of Emperor being totally disappointing and the unit balance seems to be designed towards the idea of stretching out the gameplay time (a defending army will always be stronger than the attack so you need a lot of units for attacking efficiently) but the game actually has a really good atmosphere. :) I mostly agree with you on EA's C&Cs: C&C3 was mediocre, its expansions was horrible but actually I was surprised by how good RA3 ended up being.
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What OS are you using? I see the stretching though so looks like the game actually does not support 16:9. :( Hope someone will make an HD patch someday. As a comparison, here's what I see in 4:3 and 16:9: http://i.imgur.com/3EekWrF.jpg http://i.imgur.com/a9Aad6V.jpg
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Okay, things start to get interesting so please clear up a few things for me: - Is the option for 1080p visible in the graphics options menu for you guys? - What are your PC specs? Also please post a screenshot of the game running correctly in a 16:9 aspect ratio. My drivers are pretty much up to date and the game was always like this for me so the problem should be something else if Emperor actually supports widescreen. My specs: i7 2600 3.0 ghz 8 gb DDR3 RAM Nvidia GTX 560 1G Windows 7 Ultimate 64 bit
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Don't worry about video quality: I don't want to go through the videos with a simple resize filter, I'd like to improve the image quality if I can. Actually the movies will look better at the end I think but of course the original video quality is very poor, however I made some slight adjustments and they are promising. What I'm really curious about is what VQA can do actually. Does it support 720p? Does the game support 720p videos? If so then how can I convert back the videos to VQA?
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1.09. Anyway to my knowledge this problem is always present, doesn't matter which version do you have: http://www.wsgf.org/dr/emperor-battle-dune
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Hi everyone! As people who tried to run the game in a widescreen resolution may already know Emperor has some issues when it comes to HD glory: Setting the game up with a 16:10 or 16:9 aspect ratio resolution simply crops the image (you'll lose the top and the bottom of the original 4:3 aspect ratio screen). Is a fix for this possible?
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I had a bad flickering issue before and on Windows 7 setting compatibility to Win 98 fixed it. You can also tick the "run as administrator" and the "disable desktop composition" options, they can help with old titles like D2k. As to get back to topic I have to say the game looks amazing in 720p compared to the original resolution. Widescreen Dune 2k, here I come! :D I've noticed a few issues however: - the Arrakis map in the campaigns is on the top left side of the screen - the game results screen after completing a campaign mission or a skirmish is on the top left side of the screen I've seen that the positional problems with the cutscenes were already reported. Those should be fixed somehow, some questions / suggestions regarding that: - Would it be possible to make the game switch resolutions like RA2: Yuri's Revenge does? Menus, cutscenes etc. could be kept in the game's original resolution to prevent position issues while the actual gameplay could keep the high res. - Is stretching possible? The videos and the menu assets are all in a 16:10 aspect ratio so stretching them to 16:9 is not that big of a deal (and if someone's using a 16:10 monitor it's already perfect). This way menus could be bigger and the transition videos (menu animation when starting the game, Arrakis map animation when starting a campaign) could stay in their correct position. - How about re-encoding the cutscenes? I did a little test on the intro vid: extracted it from the game into uncompressed avi, then did a resize to 720p with the appropriate letterboxing to keep the original 16:10 aspect ratio and made another uncompressed avi out of it. There was no noticeable quality difference compared with the original video. I did not figure out how to encode the HD footage back to VQA format (VQAenc only does 640x400) however but if someone could help me with that I could make a full 720p re-encode of all the videos. If only the last solution is possible I think that 720p could be the ideal choice as most people who use the High Res fix do it because they want to have access to widescreen resolutions. In 1080p everything is too small and the 16:9 aspect ratio is the standard these days (of course if this could work and there's a demand for 16:10 I can do a re-encode in 1280x800 too). If that's done there's only one thing left: upscale the main menu and the Arrakis map screens to fit the HD videos and we have a working "Dune 2000 HD" with all the bells and whistles. :)