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James_Fremen

Fremen
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    Lima, Perú
  1. this original story look interesting... I'm on the 3rd Mission Thnx a lot! Magier
  2. Thanks a lot, I forgot to install the last update of my graphic card Yeah, I'm still using Windows XP, I have another PC with Windows 8, but in this PC... You know... i can't play old games... Sorry if my English is not the best
  3. Hi, I'm new in this Forum... I speak Spanish, so, i support me with the google translator...lol I need Help, I can't open the OpenRA :/, this is the information of the Logs: exception.log: Operating System: Windows (Microsoft Windows NT 5.1.2600 Service Pack 3) Runtime Version: .NET CLR 4.0.30319.1 Exception of type `System.InvalidOperationException`: No suitable renderers were found. Check graphics.log for details. en OpenRA.Game.Initialize(Arguments args) en OpenRA.Program.Run(String[] args) en OpenRA.Program.Main(String[] args) Operating System: Windows (Microsoft Windows NT 5.1.2600 Service Pack 3) Runtime Version: .NET CLR 4.0.30319.1 Exception of type `System.NullReferenceException`: Referencia a objeto no establecida como instancia de un objeto. en OpenRA.Program.FatalError(Exception e) en OpenRA.Program.Main(String[] args) ------------------------------------------------------------------------------------------- graphics.log: System.IndexOutOfRangeException: Índice fuera de los límites de la matriz. en OpenRA.Renderer.Sdl2.ErrorHandler.CheckGlVersion() en OpenRA.Renderer.Sdl2.Sdl2GraphicsDevice..ctor(Size windowSize, WindowMode windowMode) en OpenRA.Renderer.Sdl2.DeviceFactory.Create(Size size, WindowMode windowMode) en OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window) en OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode) en OpenRA.Game.Initialize(Arguments args) System.IndexOutOfRangeException: Índice fuera de los límites de la matriz. en OpenRA.Renderer.Sdl2.ErrorHandler.CheckGlVersion() en OpenRA.Renderer.Sdl2.Sdl2GraphicsDevice..ctor(Size windowSize, WindowMode windowMode) en OpenRA.Renderer.Sdl2.DeviceFactory.Create(Size size, WindowMode windowMode) en OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window) en OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode) en OpenRA.Game.Initialize(Arguments args) ---------------------------------------------------------------------- Please help :(
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