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About BlackThorny

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    Sand Flea
  1. I observed this in my experiments. As a general rule I assumed the AI will continue to produce attacking force for as long as it had the building producing them and enough credits to build the unit. Using the method explained in my other post I was able to destroy its units fast enough to notice when it ran out of credits: At that point the unit production would come to a short halt that broke immediately after the return of its harvester with a new spice load. Eventually when the spice depleted the AI could no longer produce more units, so I started to destroy its buildings... only to find o
  2. Thanks Nyerguds, I will check your editor and post the results :) Thank you MrFilbble for all the info and the kind words! I already knew what was written in the 'official' faq though, and the changes between what was written there and my version was what left me wondering. Btw, I don't believe the phenomena I was describing had anything to do with map limits, as I had maxed my units but the AI had nothing but a harvester (+1 temporal unit atm). Also In my mission 2 the buildings did decay, although being placed on a slab. Only in mission 1 they didn't decay on a slab (but decay without one)
  3. Well I Started playing Dune 2 : The Building of a dynasty a couple of days ago, and wanted to achieve the maximal score possible in every mission. I found out that on map one as Ordos, I could get a score of 135 or so when I took 45 minutes to: Mop up all spice available, build on every piece of land I can concrete (beside ones that are too small), kill all enemy units without losing any of my own, all map revealed. I got a score of 91/2 or so when I only kill all the enemy units (with no deaths on my part) and harvest as little spice possible - No Slabs, One Harvester trip. This was possible
  4. The AI also gets credits upon every destruction of one of its buildings. I assume it's the same amount of credits the building costs.
  5. I once tried to disregard all messages (starting the one with the vision about something terrible has happened) until after I defeated all the fortresses (thus causing Leto's death to be impossible, logically wise anyways, he remained there but all the characters continued to think he was dead), leaving Harah behind in the palace and taking Stilgar and Gurney with me. This was hard at first, but using the freed fremen as new military forces and utilizing the weapons gained as well as keep training them with Gurney, I was able to mass a large enough force without ever getting to know Chani an
  6. Here is something you probably* never saw before: conquer all the harkonnen fortresses BEFORE** you convince Chani to go with you, then follow the story as before. Eventually you'll get to the part where your men are getting sick, and you'll leave Chani there. See the vision they are cured and go there, they will say she disappeared (or if another group is sick she will need to go there and cure them too and then disappear after the vision). Now we all know she should be in one of the harkonnen fortresses, but there aren't any left... where is she? She is in the harkonnen Palace! you obviousll
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