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Gobalopper

The Maha Gobbie
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Files posted by Gobalopper

  1. 3-card mix of Cryo's Dune soundtrack by the Sound Card database in FLAC format, see https://www.youtube.com/watch?v=o-Q_UO6Hp7U&t=60s.
    Original recordings from AdLib, MT-32/LAPC-I, and AdLib Gold sound devices.
    77
  2. The 1.03 patch provides improved network code and other minor improvements, we recommend the 1.06 patch instead though.
    302
  3. The 1.03 patch provides improved network code and other minor improvements, we recommend the 1.06 patch instead though.
    243
  4. The 1.03 patch provides improved network code and other minor improvements, we recommend the 1.06 patch instead though.
    606
  5. The 1.03 patch provides improved network code and other minor improvements, we recommend the 1.06 patch instead though.
    261
  6. The 1.03 patch provides improved network code and other minor improvements, we recommend the 1.06 patch instead though.
    442
  7. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
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  8. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
    410
  9. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
    481
  10. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
    3,803
  11. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
    570
  12. This is the version 1.06 patch for Dune 2000. It provides 10 new multiplayer maps, 2 new tilesets, updated balancing, and 3 new units. The Atreides have the Grenadier, Harkonnen the Sardaukar, and Ordos the Stealth Raider.
    1,641
  13. Author » WebTurf
    Tileset » Arrakis
    Release » 2001-10-29
    Players » Four
    Map Size » 128 * 256
    Additional Info » Nice large map with big bases. Fair amounts of spice! A few objects thrown in here and there, to break up the sand zones. For all of you who like good long battles.
    68
  14. Author » Sven the Slayer
    Tileset » Arrakis
    Release » 2001-10-17
    Players » Four
    Map Size » 152 * 152
    Additional Info » Pretty simple map (yes, I make a lot of those). Each player must fight for control of the spice in the middle of the map. There are spice mounds elsewhere on the map, but the middle will be your main source of income. Remember to use the four patches of infantry rock to your advantage.
    63
  15. Author » Antisonic
    Tileset » Arrakis
    Release » 2001-10-19
    Players » Five
    Map Size » 256 * 256
    Additional Info » Well this is my first attempt with the new editor, took a bit of playing with and some things did not work, but oh well. I have a slow connection so can not play online, but my friends and I LAN pretty hard so this is geared with what we like in mind. The map is as large as they get, with largish bases, but not so easy to be exploited, as they are split in two halves with a narrow gap of rock between. large deposit of spice outside bases initially then players will need to depend on the spice blooms later in game. The base landmasses are based (in a wierd way) on the shape of Australia, (my homeland), hence the map title. there is a large cluster of rock in the cetre which comprises of the fifth base (if anyone is unlucky (or lucky if you like the advantages it can offer) enough to get stranded there. My friends and I like big bases with huge battles over large maps, so that is what this is. Oh and the dead worms where just me playing with a few items and to break up the space.
    63
  16. Tileset » Arrakis
    Release » 2001-10-19
    Players » Four
    Map Size » 72 * 128
    Additional Info » n/a
    72
  17. Author » WebTurf
    Tileset » Arrakis
    Release » 2001-10-29
    Players » Four
    Map Size » 256 * 184
    Additional Info » Nice large map with big bases that are easy to defend. For all of you who like good long battles. Lots of spice!
    66
  18. Author » Vilgent
    Tileset » Arrakis
    Release » 2003-01-03
    Players » Four
    Map Size » 136 * 136
    Additional Info » This map is a more intuned version of Knife fight with more rock, more infantry rock, and more spice zones. It gets pretty intense even with AI's fighting against you. I recommend quickly grabbing the spice fields and having air and ground dominance to fully rule the sands on this map.
    60
  19. Author » kreigzeit
    Tileset » Arrakis
    Release » 2001-11-04
    Players » Three
    Map Size » 160 * 176
    Additional Info » This is my second map. This time I went with a three player map. Put lots of spice in the middle, but there are some advantages to going to the spice areas on the side. The lighting is nighttime... This map has a lot of real estate, you should be able to get away with not expanding, but you may want to so you can get to certain spice areas. The bridges were pretty simple, although my first test allowed everyone to run off the edges and jump back on :P. Now the bridges work properly. (can't walk under them, but that is a game limitation) As last time, I made sure the computer players will be good and fun. I adjusted the AI areas so they go where you are going so there are plenty of battles. The battles in the middle can go on for hours if you aren't careful.
    59
  20. Author » Mifioso
    Tileset » Arrakis
    Release » 2002-04-16
    Players » Eight
    Map Size » 192 * 192
    Additional Info » Large map with big bases. Spice in the centre surrounded by infantry rock!
    57
  21. Author » Walt Huber
    Tileset » Arrakis
    Release » 2001-11-09
    Players » Three
    Map Size » 120 * 200
    Additional Info » A larger map with plenty of opportunities to pick a spot for a firefight. Each side has a protected spice zone until it runs out. After that anyone can shoot at anyone else in the other spice zones. Everyone is pretty close with some obstacles that restrict a wide assault, and plenty of cliff areas for shooting fairly safely into the sand areas.
    80
  22. Author » Antisonic
    Tileset » Arrakis
    Release » 2001-10-20
    Players » Two
    Map Size » 112 * 256
    File Size » 3894 KB
    Downloads » 1984
    Additional Info » Fast quick little map, take the centre, and protect those ramps up.
    53
  23. Author » Eric van Gasteren
    Tileset » Arrakis
    Release » 2002-09-20
    Players » Two
    Map Size » 144 * 208
    Additional Info » My first map with the following background: Long ago a fight took place in this region between the Fremen, Harkonnen, Ix, Tleilaxu, Sardaukar and the Guild. At least that's what the remnants of these houses tell. It's unclear who else was involved. But now there is peace, the desert sings her own tunes again. But for how long...? Nobody knows. Exploit all the nooks and crannies of the area and use what you find to your advantage. Especially infantry can be deployed in a variety of ways. There is a reasonable amount of spice but when the easier harvest regions have depleted, the battle for spice becomes tougher. The map is best played in multi player but a single skirmish against an AI will also result in interesting games. Especially when the energy gates have been destroyed (I haven't seen an AI do that yet). I'd appreciate your feedback and if you're interested in the .dme file, just drop me a mail.
    75
  24. Author » Antisonic
    Tileset » Draconis
    Release » 2001-10-21
    Players » Four
    Map Size » 136 * 136
    Additional Info » First Draconis map attempt, land masses, are a bit small, but well managed they will house a good size base. Enjoy.
    83
  25. Author » Bashar
    Tileset » Arrakis
    Release » 2001-10-21
    Players » Four
    Map Size » n/a
    Additional Info » This four player map is dominated by a large mountain in the center. Two man-made bridges allow the only vehicle access through the mountain, connecting the east and west sides of the map; however, infantry have additional mobility around the map edges. Also, keep an eye out for hidden mountain passes accessible only to infantry.
    79
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