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Posted

There are ways of dumping *some* of the graphics from the R8/R16 files to bitmaps... but there's no way to get them back in. And having 5000 bitmaps with no name isn't funny, I can assure you.

Why do you need them?

Posted

i once got a program/util from the internet which could extract all stuff into bmp files. Yes, you had over 5000 bmps. But if you want to put enough effort into it you can name tiles and maybe even use the RA 1 engine to use them. It will take a lot of time, but its possible.

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