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So we have a new interview. Its a pretty good read and there is an interesting point Chris Lonpre, producer of Emperor, points out. Here it is:

GD: How many units does each side have?

Chris: Emperor has focused tightly on creating a small number of unique & diverse units, which require fun & different strategies to use. This makes the number of meaningfull combinations very high, and we expect players to be arguing over favorite combinations for quite a long time! There are 3 side (Atreides, Harkonnen & Ordos). Each of these major Houses has 12 buildings, and 5-7 infantry and 5-7 vehicles, depending on the side chosen. Additionally, there are 5 subhouses that you can ally with (upto 2 allies per campaign or skirmish). When allied, you can build a new building which generates 2 new units unique to that subhouse.

Well, that is good news! Not only are there not that many units, which each unit being more unique than past games, but there are also roughly the same amount of infantry to vehicles! I like that a lot more than having useless infantry and all tanks in a game.

Source: Dune Emperor Xtreme

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