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Delphi Replies


Gobalopper

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Delphi has made a return to the official messageboard and has replied to a few threads. Check out his answers below, I added some clarification so you can have a understanding of exactly what was asked:

Soon! I'll be sure to let everyone know... - LINK

This was made in regards to a chat session for Emperor with employees of Westwood.

It's was a great game for a remake. Sadly the press didn't think so, for some reason the expected a sequel, even though we told them time and again it was only a remake. =(

I guess they really listen. - LINK

Talking about Dune 2000 and how the press reviewed it as sequel and not a remake, Emperor is the sequel to Dune II.

They are working on this at the moment. More than likely you will start off with a set amount of money, and your credit count will be steadily increased through out the course of the mission. I'll post more once we have this confirmed. - LINK

This was in reply to how battles work if they take place off of Dune, since you can't have Spice on planets other then Dune they are most likely going to use the method mentioned above.

Well we want to make sure each side feels unique like RA2. We've never see the positive of giving players tons of units that they might never use. now if we design units with multiple functions and uses, it makes them more valuable. This is the formula used in RA2. We'll see how it comes off in Emperor.

PS Emperor is a different type of RTS game compared to RA2, expect the pace to be a bit slower and more thought required for tactics. =) - LINK

This thread was why there are so few units in Emperor a feeling some people have, Delphi explains why above.

Keep an eye out for details on the chat, I am guessing we could see it sometime later this month or early March.

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