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Malcolm has updated his Emperor Mod with a few new things, check out his brief recap on what it does below:

Could be the last version of the mini mod series for now, until i can find something to add or change. The new version, 1.1 adds 3 more new units (a "general" infantry for all 3 houses) and some gameplay tweaks. The most notable gameplay change is the addition of auto-repairing for all defensive structures. Repairing them manually will repair 15 ticks compared to 3 ticks when it is being repaired automatically.

You can find the download in the Emperor files section. I will be updating it later tonight with a few more things since it is a little out of date at the moment. Keep in mind that you shouldn't be using the Mod online or in campaign as it will most likely cause errors.

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