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[Re-Release] Tech Stealer mission - By PsYcHo


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Posted

This is a post done for preservation purposes.

Player House: Mercenaries
Game Speed: Any

We've been hired to eliminate the Emperor's forces in the area. This won't be easy as we lack the technology to deal with them. Luckily there is several research centres in the area. If we are able to capture these we can unlock more technology. There is an issue, the tech is unfortunately local. So it would be best to not lose the research centres as it will prevent us from using the technology.

Keep in mind this is a time sensitive mission, the longer you take the worse it will be. You should have some breathing space before the emperor's forces start taking us seriously.

You will start with a strike force, secure the first research centre and we will drop in an MCV. If you lose the first research centre we will not have the necessary firepower to continue the mission.

If you capture the outpost we can locate the other research centres in the area. Afterwards the structure serves little purpose.

Objective 1: Capture and protect the first research centre
Objective 2: Destroy the Emperor's forces

Optional Objective: Capture additional research centres to expand your arsenal

||| Difficulty differences ||| 
== Easy:
- AI build rates do not change
- No change to AI attack wave size

== Normal:
- AI build rates change under certain conditions
- AI Attack waves increase during the mission

== Hard:
- AI build rates change under certain conditions but the numbers are higher
- AI attack waves have bigger increase during the mission

=======================================
Dev notes: So this is the first mission where i do not give the AI any reinforcements at all. Unless you count spaceport deliveries. In which case its only for AI's to get Sardaukar.


File download:
TechStealer.zip

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